[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment A Wizard for GAME-Code Generation. A tutorial on using the Play-Test Applet for automating Game Courier presets.[All Comments] [Add Comment or Rating]H. G. Muller wrote on 2020-08-28 UTCAh yes, I had been experimenting a bit. Your previous client script was not bothered by this piggy-backed info, because it didn't match any of the square coordinates. Thank you for providing a more regular way to do transfer info. For now I just commented out adding that last element to $extralegal from the betza.txt include file; when I have more time I will try out the new way.