[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Apothecary Chess-Classic. Large board variant obtained through tinkering with known games.[All Comments] [Add Comment or Rating]Fergus Duniho wrote on 2020-07-03 UTCSince it works for displaying legal moves, it's probably because the Pawn functions are only for potential moves, and the Joker is trying to use one of the Pawn functions when making an actual move. Specifically, I think it fails on the line "and empty #1" in the Pawn function, because that space is occupied for an actual move. Some options include changing your rules, rewriting the Pawn functions to handle both potential and actual moves, or using a Joker subroutine for actual moves, which would let you undo the Joker's move before testing it with a function, then redoing it if it is legal.