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Wa Shogi. Game with many different rather weak pieces, with or without drops. (11x11, Cells: 121) [All Comments] [Add Comment or Rating]
Kevin Pacey wrote on 2019-02-18 UTC

Just a guess, but this kind of version of shogi (i.e. of board size 11x11) might make for the optimally largest board size, if it's desired that games not take arguably too many moves in an average well-played game. I also don't know if Wa Shogi with drops would give computer engines a harder time if they played vs. people than would be the case for regular (9x9) shogi. Maybe Wa Shogi with drops would be hopeless for human players, in the long run in any case, if they're faced with a self-teaching machine.

Also, in the past I've noticed a game where a leading (and still active) Game Courier player remarked that he could not find anywhere to play Wa Shogi with drops against people online, which is the way I think I would much prefer to play it if I ever could give this well-tested game a try on Game Courier. At the moment there is no preset for Wa Shogi, with or without drops.

@ H.G:  In case you've not noticed, the setup diagram for this Wa Shogi rules page currently is not showing up for some reason.