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On Designing Good Chess Variants. Design goals and design principles for creating Chess variants.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Fri, Mar 31, 2017 12:18 AM UTC:

Regarding Rococo, it is currently the 14th most played game on Game Courier out of a total of 1141 games. In the past 90 days, it has been played five times, though every single one of those games was played between George Duke and someone literally called "?? ??". So that doesn't say much for its current popularity. Personally, I don't play it myself, because I'm not into Ultima style games. So, I never wrote up these design goals and principles with Rococo in mind as an example, and perhaps it is difficult for these kinds of games to not be overcomplicated, though I think David and Peter did try to make it less overcomplicated than Ultima.

Regarding games without rule enforcement, I usually avoid playing them myself, and I don't give them the same promotion as I give to some games with rule enforcement. So I do think it is a good idea to provide rule enforcement if you want people to play your games on Game Courier.