[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Ready Chess. Pieces cannot capture right after capturing, they have to be restored first. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Michael Nelson wrote on 2003-05-20 UTCExcellent ★★★★★This is worth an excellent because the concept's elegant simplicity is applicable to virtually any variant (though I wouldn't want to apply it to a game slower than FIDE Chess--Ready Shogi would be interesting but would take forever to play). The ready concept is particlary meritorious in games that are faster and more tactical than FIDE Chess -- slowing them down might give them a strategic/tactical balance like FIDE whiler hasving a very different feel. Examples: Ready Tripunch Chess, Ready Tutti-Fruiti Chess, Ready Progressive Chess. This game also works with thematic Kings, which personally I really prefer (when playable) from an esthetic standpoint.