The Chess Variant Pages
Custom Search




[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

This item is a game information page
It belongs to categories: Orthodox chess, 
It was last modified on: 2016-11-17
 By Dmitry  Eskin. Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Dmitry Eskin wrote on 2016-12-08 UTC

Overall:
Human = Elf
Orc > Human/Elf by 0.6 pawn

I think that there are two good ways to balance Orcs:
1) Orcish pawns promote only to Nightriders (special unit) but it seems as too big nerf, or
2) Orcish pawns promote only by simple turn (don't promote automatically)

In both cases I need to configure promotion at Fairy-Max.