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Chestria. Each player has 11 randomly selected pieces in this game of placement and flipping. (5x5x3, Cells: 43) [All Comments] [Add Comment or Rating]
Nicholas Kuschinski wrote on 2003-05-06 UTC
OK, let me get this straight. This is a game where the pieces are placed
randomly, each have one move, and are never removed from the board . . .
OK . . . There are also 20 different sorts of pieces, and 22 pieces on the
board at any given time (over half of the number of spaces) . . . There is
exactly ONE empty space on the playing field at the end of the game . . .
The armies are not only unequal, but unbalanced, as a player randomly gets
pieces that are as weak as a silver general (only three possible spaces
are under attack) or as powerful as a queen (nine of em) . . . -- . . . --
. . . -- AGGHHH!!!! What the . . . ??????? Help!! Help!! . . . AGGHHH!!!!
I have no idea what to say! this might be pushing it a little too far.
I'm about as liberal as they come, and it doesn't look to me like this
has much to do with chess at all. Also, it seems to me like blue has an
advantage, getting to make all of his decisions after he sees what red has
done, and also getting to place the last piece on the board (a big plus in
this sort of game). The randomness of the setup probably will throw things
off track enough so as to eliminate this factor, however, so I really
don't know what to think.