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Hyperchess4A game information page
. Hyperchess updated: changed rules, discussion, sample game, etc.[All Comments] [Add Comment or Rating]
💡📝Joe Joyce wrote on Fri, Mar 4, 2016 04:17 AM UTC:
Hey, Kevin, it's apparently dangerous for me to reply to your comments - lost 2 so far on this one, from power failures. 

First, I do like the idea of holding to a 3D Row or Column. Just for starters, it's halfway between full freedom of the board and being held on a 4x4 2D plane. And I've done games (though I don't know if any yet survive) with kings facing queen analogs/replacements. So I think that makes an excellent optional rules set - swap 1 K&Q's positions and use 3D holds as well as 2D holds.

As I was thinking about how to write this part to say the idea is interesting but too kludgy, I realized that you could get the same effect you suggested with easier visualization by using the 16 2D slices that have the same Column and file number and the 16 2D slices that have the same Row and rank numbers. This takes the number of 2D slices you can hold the king on from 32 to 64, which might be a little overkill. But once you're there, you could then try Row and file plus Column and rank, which if I'm doing this right, adds another 16 + 16 2D slices, for 96 different 2D "levels". While I would be hesitant to try playing with that many 2D planes available, this is certainly worth a write-up in the notes, in my opinion. What's your opinion?