[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Generic Chess Piece Creation System. This is a system for construction of pieces, using ideas from RPG games.[All Comments] [Add Comment or Rating]Matthew edit wrote on 2015-12-06 UTCActually, I made a mistake when creating the "Rifleman" piece. It doesn't need rifle capture (because Kamikaze), and therefore it costs 13.75 pts, which is an even more ridiculous cost. 16 riflemen therefore cost only 220 pts, which is like 2 queens. I also suggest the removal of "repeat infinite" modifier; it can be superseded by "repeat x" and its removal makes lances less overpowered. However, to balance it, I'd suggest making the cost for "repeat x" less for further repeats, for example: repeat x, cost *(x for every repeat up to the 4th, inclusive. For every repeat beyond the 4th, add only 0.5 to the multiplier). That prevents standard pieces from having a too prohibitive cost (R7 would cost 76 pts in this system), while nerfing lance spam, especially on large boards (where all of the long-range pieces need to have a bigger value anyways so that they don't overwhelm the short-range pieces).