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Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Johnny Luken wrote on Sat, Mar 7, 2015 02:03 PM UTC:
Sorry my mistake.

I don't see that conversion is more an Ultima concept than a Rococo one, nor do I see how turning the swapper into a exploding piece fits more with its ability than an ability swap.

As I understand it, the swapper currently merely mutually destroys with an opposition piece in its line of sight. Its not an "explosion", its just taking it and another piece out of the game.

On the other hand, allowing it to swap its ability with another piece in line of sight ( (S, P') => (P, S') ) is just a logical extension of what the piece already is. Existing swaps of friendly pieces ((S, P)=>(P, S)) could equally be interpreted as an ability swap rather than a positional one.

This rule allows it to become a worthy piece while remaining "swapperlike."