[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Tandem-Pawn Chess. Pawns are tandems of two pawns, which can move or capture as a unit, or decouple into two pawns. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]George Duke wrote on 2013-01-05 UTCGood ★★★★This is a novel Mutator, but so many as 16 pawns would need a board adjustment. The rules carefully remove all ambiguities unlike 90% of first-draft CVs. Where piece atoms of Augsburg Chess, Augsburg, and on-site later Fusion and other simlarly-conceived can re-unite, de-coupled Tandem Pawns do not re-unite. Strategically, advantage in staying coupled longer is not inconsiderably mobility per se, the way other cvs have transporter cells or pieces: Jacks & Witches, Gridlock, Conveyor, or Novo's railroad.