[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Existentialist Chess. 10x10 board with many different pieces. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]David Short wrote on 2003-04-04 UTCKeep in mind also that when an archer and zednick confabulate with each other, its normal firing range is three squares. Keep the following rules in mind: A hyena which is immobilizing a confabulated archer piece may not make a regular move, and may only fire an arrow at the hyena. This may seem pointless, to try to immobilize an archer this way, unless the hyena can move with a discovered attack or discovered check to give the opponent something to think about. The exception to this is when a hyena is immobilizing the archer/zednick piece, its range is cut back from three squares to two, although it may freely shoot at any target it wishes to, not just the hyena. Sometimes it is necessary to read through the rules two or three times until one has completely familiarized themself with them. Incidentally, I was showing Existentialist Chess to a friend of mine at my local chess club the other night, and he pointed out something to me that I had not realized when I originally submitted the game. It is impossible for a shield to come between a friendly and enemy pawn in such a way that it could prevent en passant castling, so the section I wrote about that can just be ignored. I welcome questions and comments about this game. I will always be willing to answer them to the best of my ability.