[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Introducing Economy in CV's?. Several chess variants based on economic principles.[All Comments] [Add Comment or Rating]Joe Joyce wrote on 2011-11-12 UTCHello, Glenn. You are absolutely right. Just goes to show you that I should read everything I post. Sometimes I don't if it's a known author and I am very pressed for time, as I have been recently. I don't think I subconsciously copied your game, because I've been working on or thinking about various aspects of territory for quite some time, and seeing Maxima repeatedly offered for play recently, which uses the dual win opportunities. But I certainly can't deny it's possible. Still, it wouldn't be the first time I've independently re-designed something, nor is it likely to be the last. And I'm certainly not the only one who's been in this situation. I think my scheme, if not both schemes, depend on a fairly solid pawn line to delineate territories. [And yes, I was also thinking of Go recently, but still...] You don't always get that, especially if my version goes deep into mid-game. One difference is that the player with the most pieces is likeliest to win in the tiger variants, whereas mine is more likely to be won by the smaller side, as it is then easier to meet your territory goal.