[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Knight Chase. Game played on with two Knights on a Chessboard with differing goals. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Ben Reiniger wrote on 2011-04-09 UTCSee also 'Joust', described here http://www.chessvariants.org/programs.dir/joust.html and with Friedlander applet here /play/erf/Joust.html (In Joust, the question as to whether the knights can capture one another is interesting. If yes, only one player has this option and thus an advantage (?); but if no, one player has an additional blocking ability that the other does not.) Joust is interesting from a mathematical combinatorial game theory perspective, as it should be solvable with enough thought/force. Knight Chase introduces an extra element of droppable markers and a time limit, which should make mathematical statements more difficult.