[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Chieftain Chess. Missing description (16x12, Cells: 192) [All Comments] [Add Comment or Rating]Joe Joyce wrote on 2011-01-22 UTCVisiting family this weekend, so I'm slow in answering again. Yes, each chief has only 1 order to give per turn, then it's used up until next turn. It's a very restricted game in this sense; that's why I call these variants 'structured multi-move games'. A very definite structure is imposed by the leader rules. I'd thought the game might be difficult for computeres because there are so many different moves, all of which have essentially the same 'value' in chess terms. And given the multi-move nature, the number of possibilities explodes even on turn 2, and except in very restricted circumstances, you cannot calculate a 'most likely' progression of moves even 3-4 moves deep with any significant likelyhood of success. I will say that the game rarely degenerates to 4 separate battles. The chiefs generally work in pairs or larger groupings.