[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces.[All Comments] [Add Comment or Rating]Charles Gilman wrote on 2011-01-21 UTCMy description of triangular-cell boards was fairly dismissive - and yet now that you mention it I can see how it could be seen ther opposite way, putting its pieces within a whole family of pieces of all geometries that omit cells of a particular binding. A hex Wazir or Sennight restricted to cells of just two colours really is colourswitching. It might be intersting to devise a variant in which army 1 are restricted to colours A and B, army 2 to colours A and C, and army 3 to colours B and C. That way each player would have exactly one enemy on each colour of cells. There might even be potential for a corner-camp 4-player even-side square variant in whioch each army is barred from (a different) one of the 4 Dabbaba bindings. You may have just given me the idea for a new departure for Chess variants. I have used teh Wolf and Fox in one form of 4 Linepiece Fusion and their compounds in Missing Ox Chess.