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Polypiece Chess. Each time a piece moves, all pieces of that type on both sides change their move. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
LCC wrote on 2003-02-21 UTCExcellent ★★★★★
My suggestion was slightly different from Phased Polypiece Chess. Suppose
FIDE armies. Suppose a list like this: R -> N -> B -> Q -> NNZZ -> R that
applies to all pieces of both sides.

After white makes any movement with one such piece, all rooks on the board
become knights, all knights become bishops, all bishops become queens and
the queens become zebra+knightriders, just as an example.

A game like this would, of course, be overly complicated.

It has occurred to me that this is a highly cool way to make
limited-number-of-movements chess, just by using a list that <i>does not
loop</i>. The last element of the list would be an immobile piece. This
way, a player would watch his army be slowly reduced to immobility, kind
of piece after kind of piece. Such a game should better not have a King
and be played for stalemate.