Check out Symmetric Chess, our featured variant for March, 2024.


[ Help | Earliest Comments | Latest Comments ]
[ List All Subjects of Discussion | Create New Subject of Discussion ]
[ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]

Single Comment

The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Anonymous wrote on Tue, Oct 5, 2010 07:23 PM UTC:Excellent ★★★★★
'Mobile pieces within the range of an allied Ghast are not compelled to
move, but when they do move they must flee.'

Wait...does the Go Away's scream count as a movement? If a Go Away is on a
square in the range of a friendly Ghast, is it permitted to scream?

I assume that the answer is 'yes,' since the example game includes a
portion in which an Alabaster Go Away screams while adjacent to an
Alabaster Ghast.

(I'm interested in clarifying all these rules, since I'm trying to code
this game in time for Halloween.)