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ArimaaA game information page
. Uses same equipment as Chess, but designed to be difficult for computers.[All Comments] [Add Comment or Rating]
Reinhard Scharnagl wrote on 2009-05-10 UTC
Omar: thank you very much for your reaction here!

To 'Also please see the Arimaa Public License: ': well, I am not a native English speaker, as a lot of chess and variants programmers would not be, too. Thus I do not understand every implication of the license's details. If those rules would be valid also e.g. for the country of Germany, where I am living in, it would be fine to have a German language translation at hands. This is, because I am not a lawyer, and I had experienced a lot of difficulties around an unspeakable 10x8 chess variant targeting a bunch of priorly very interested people.

To: 'For personal, educational and research use, Arimaa is freely available.': I occasionally used to publish my (still amateur level) combined 8x8 and 10x8 chess multi variant engine SMIRF and GUI at my homesite, very rarely from time to time gathering by it some voluntary donations to support that programming work, which needs casually to be enhanced e.g. buying some updates of development tools. 

Within SMIRF I therefore had to disable that unspeakable 10x8 variant to prevent it from general use. Moreover nevertheless I always regarded myself to be only a small step away from jail. Such feelings are not of that kind, which might increase motivation and creativity to deepen an understanding especially of patented variants. It seems, that there would be no chance to legally publish any Arimaa® enabled program or GUI at a personal web site, so why should I start an Arimaa® development at all, when only earning of trouble seems to be certain already e.g. by giving away some program copies mainly for testing purposes?