[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Mapped Chess . Missing description[All Comments] [Add Comment or Rating]stephane burkhart wrote on 2009-05-08 UTCThank you both Joe and Larry for the explanations (i'm impressed by Larry's french !) and please don't hesitate to swap this game with other people to get feedback. Larry, you didn't have to code the protection pawns variant as it was already available in the game variants. In my implementation, the main difference is that these extra pawns have just the possibility to block, not to move nor capture, in order to respect the overall power of pawns on the 128 squares. Regarding black power pieces, you're allowed to put them on the first or the second board, it makes only a slight difference An important rule that I didn't insist enough upon, is that 'real Pawns' are blocked in their movement each time any of a square-to-move is occupied (there are basically 3 squares, 1 on the first board, and 2 on the second one). This leads to the 'same' positional sensation as in orthodox chess, which I was looking for.