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Symmetrical centre Pawn play gives White the centre. If there was mirror symmetry White could get all the possibly better central rank squares he wanted, but he does not because of rotational symmetry, which gives duplicates of each one, except the centre. Why didn't he make the Bishops able to move one square orthogonally without capturing once in the game? What's this Bishop Castling crap? Also see Mats Winther's comments. The board colours are imbalanced as aren't used in the same way. This is especially true in the original game.