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Cavalry Chess. A once popular variant from the 1920's where every piece has additional jumping moves. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on 2008-10-06 UTC
I think Fergus is right, and calculating piece values the way you do simply does not work. I once play-tested the Bison, which is even weaker than the Cavalry Knight, because it lacks the orthodox Knight move. I did this by starting from the Capablanca setup, and replacing A and C for one side by Bisons. When I let Fairy-Max play itself from this setup, the side without Bisons is utterly slaughtered. After about 5 moves or so its score has typically dropped to around -8 (in Pawns), after 10 moves to -16.