[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Rich Hutnik wrote on 2008-08-17 UTCGood ★★★★I have run this multiple times in Zillions and got to play it with Joe Joyce today. I have to give it a thumbs up. The game has one on edge most of the time. There is room for a single mess up multiple times in the game that can cost you. This happened when I played Joe. I actually had the game locked, then bungled with my King and he won. It is amazing that by removing a few rules, you can end up with chess going in an entirely different direction. Well, that is my brief review to explain my experience. Beyond this, I want to get people to look at this game and argue for how much less depth it has then normal (FIDE) Chess. My take here is that, while the game forces more restrictions, there are critical key points in the game, that force one to even have to evaluate deeper in the decision tree in order not to lose. Joe described this as 'Chaotic'. In a 'Butterfly effect' sort of way, I would agree here. Anyhow, if anyone wants to argue that Dipole Chess is a lot more shallow than regular chess, due to the lack of moving backwards, I would like to hear the arguments. I will say that Zillions is a bit prone to not playing it well, making stupid mistakes, and not reading context of pieces to one another.