[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Extreme 2D Chess. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]Joe Joyce wrote on 2008-05-10 UTCHey, Larry, nice method of passing powers around. [Easy and inexpensive for face to face; three checker sets and a little white, blue, and yellow paint, and you're in business, once you've made the board. :-) ] Have you considered allowing pieces to voluntarily pass powers around? Given that you've separated the pieces and their movement powers completely, you have a fertile field for playing with passing movements around. The simplest and most interesting way might just be to allow each player to remove one checker from one stack and add it to a neighboring stack after they take their turn [and before the other player's]. Letting players swap a movement checker to a neighbor, then move a piece would probably not give the best games, but they would be quick. There are a lot of ways to add to the game, but too much complication probably means you'd have to buy more checkers. You might look at allowing pieces to move through each other, merging and separating in a turn, and allowing movement checker transfers during this. This could add a little more excitement [and complexity] without adding more checkers. When's the Zillions available?