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Cataclysm. Large board game with short-range pieces designed to be dramatic without being overly complicated or dragging on too long. (12x16, Cells: 192) [All Comments] [Add Comment or Rating]
Joe Joyce wrote on Mon, Feb 18, 2008 02:20 AM UTC:
Hi, Eric! [Some of us think] it's nice to see you back, lol. ;-) This is an interesting game. I think it's on the edge of playability for a large traditional chess variant. Greg has a nice dynamic with the king being so exposed in the middle of the board. You should like it.

Jeremy is still around, I believe, but is letting life interfere with CVs. Which is a shame, because he is supposed to judge the 45-46 square contest with me, and hasn't surfaced after the first meeting. Why am I putting this on Greg's Cataclysm page? Because Greg is the third of us judges, and he is also among the missing. [This is unofficial notice that the results of the contest will be delayed.] 

And this brings us, in a roundabout way, to playtesting games. I know you asked for someone to playtest Courier Mod 5, but I'm thinking of recruiting a couple new playtesters for the contest... maybe we can work a deal.

Enjoy,
           Joe