[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Chess for Three. Traditional pieces, three players, on a triangular board.[All Comments] [Add Comment or Rating]james spratt wrote on 2007-10-11 UTCWell, maybe there should be a way to refer to the comment to which one is responding while one is writing his response; sorry I didn't address your mention of the 'intragonal' move, which is a move from cell A to cell C, separated by cell B and connected to each other only at one point, maybe better described as 'going around the corner'of cell B, the cell between them. No piece goes around a corner of an intervening cell in Chess for Three. Pieces have to move in straight lines, exiting their spaces along a path that begins at the theoretical dead center of the originating cell and exiting either through the center of a wall of that cell, or through one of its corners, then going whatever distance it's entitled in a straight line. To enable pieces to go around corners injects a move that I've found confuses people because it is inconsistent with a fide analogy, which would not permit skipping around a Cell B. Perhaps there's a way to use 'intragonal' moves in a triangular game, and perhaps some faerie pieces move that way on square-cell boards, leapers, maybe (?), but it's not needed or wanted in Chess for Three.