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Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Joe Joyce wrote on Sun, Sep 30, 2007 07:11 PM UTC:
Thank you, Jeremy. You were in the mix somehow, with my thoughts about your tilerider variants, and where they do and don't work out.

Yes, that's an excellent idea, and not just because I had it myself last night, although I was thinking more in terms of Great Shatranj pieces being additive. I got thinking about it as a general mutator, and was thinking paper: 'Fluid, a Mutator'. Fortunately, you derailed that by your comment, making many happy. But I think we need to categorize mutators, too, if we're to have a CV Encyclopedia that designers can use to look up their games systematically and easily to find similar work.

The generalized Mutator Fluid is what allows games like Fergus' Fusion, my variant Fluid and your Atlantean variant. Three very different looks at the same concept. Bet that 'fluidized' Atlantean Barroom Shatranj pieces would be more addictive than additive! And that's the main problem I see, how to reign in the excesses. Otherwise someone's going to try to marry a FAD to a twisted knight [A/F +/- A/F] and get what is effectively a colorbound [cruise] missile piece, able to drop onto almost any square of one color on the board.