[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Tiled Squares Chess. Play this game, where you drop tiles to create the board as you play![All Comments] [Add Comment or Rating]Jeremy Good wrote on 2007-08-03 UTCHi, Tony. Yes, while I've been aware of how to drop tiles and that has worked for me just fine in the game I'm playing with George Duke using those notations $ and %, there is no way in your preset to drop anti-tiles. Simply eliminating the space creates an empty space, undifferentiated from all the other empty spaces; there's nothing to indicate that it is not just an empty space but in fact an anti-tile. So, I created a preset which allows one to drop anti-tiles, using the alias a (or, even though there is no need to differentiate black or white anti-tiles, it might just be helpful to have a reminder as to which player dropped an anti-tile, so also A). Tiled Squares Chess exactly the same as yours (it uses the notations $ and % to drop respective tiles) with the difference that it also permits the dropping of anti-tiles. Or am I perhaps misunderstanding something? If there is no need to differentiate between anti-tiles and empty spaces, then why do you make the distinction between an anti-tile and an empty space in your rules? Why do you say Anti-Tiles may not be removed from the board except when a King moves onto an Anti-Tile? On the other hand, if my preset is more in line with the rules, then please feel free to replace your preset with mine. I don't know how to do that myself (nor do I know how to correct the images in the rules below the preset).