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Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2007-07-29 UTC
I like your idea even better, progressive extra cost. Let's do it!

I'm just going to mention in passing that this variant has inspired me to think of a new 'time travel' variant too. Each move, you can either take all 8 of your moves or you can move up to 4 AND take back up to 4 points worth of most recent moves, either your own or your opponent's. Under this scheme, pieces that had been captured could re-emerge and (maybe even) move again! It would be strange indeed, but actually maybe less chaotic, in a sense, than Multimove Chess proper though it would be of course, harder to notate.