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Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Gary Gifford wrote on Wed, Mar 14, 2007 04:46 PM UTC:
Yes, Charles - excellent point. Thank you. Jermey, can you update the pre-set to have a Wazir replace the Ferz? I think this will be a very good improvement - but, I am also adding a new rule that will allow the Wazir to transform to a Ferz (only once, and not back again). As to why Ferz was chosen over Wazir in the first place - This game, like most of mine seemed to pop into my head... and it seemed quite playable to me... the Ferz was there, and I liked how it could from e1 to a5 in 4 moves (as opposed to 8 moves for the Wazir)- still, in Heavy Gravity it makes more sense for the King longer to get there. I also like how a Ferz on c5 can stop a pawn moving from a6 to a1, but a Wazir on c5 cannot do this. But, your 'color' comment has great merit to it. And so, I have this idea: Start with the Wazir King, but, a player may, at any time during the game, while not in check, transform his King from a Wazir to a Ferz on his move... this would count as a move. This can only be done once and is not retro-active. It cannot be done while in check. I'll give you credit on the rules page for being the logical motivating force for the new set-up with the Wazir. Many thanks. Very logical. Better game mechanics.