[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Gary Gifford wrote on 2006-09-26 UTCJeremy and Sam: Thanks for the comments. I must point out that the Royal King (in KR II) can move through check, for the same reason it is allowed to remain in check and be captured, to again reincarnate. I do believe the stronger player will win KRII. For one thing, when the King is captured, would you really want it to take place of your Queen? I think I would prefer to have a Knight-King or Rook-King, and keep my Queen. Also, when the King is captured and reincarnated, the capturing side has a turn to move... in essence, the reincarnation process wastes a move for the side who lost his King. Anyway, getting back to the Royal King; if a Royal King captures a protected piece, the King would then reincarnate to a lesser King when recaptured. So, it is a bit limited... it will only want to target undefended units. But, for those uncomfortable with the idea, the orignal game concept should work fine.