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King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
💡📝Gary Gifford wrote on Tue, Sep 26, 2006 03:07 AM UTC:
Jeremy and Sam: Thanks for the comments.  I must point out that the Royal
King (in KR II) can move through check, for the same reason it is allowed
to remain in check and be captured, to again reincarnate.

I do believe the stronger player will win KRII. For one thing, when the
King is captured, would you really want it to take place of your Queen?  I
think I would prefer to have a Knight-King or Rook-King, and keep my Queen.
 Also, when the King is captured and reincarnated, the capturing side has a
turn to move... in essence, the reincarnation process wastes a move for the
side who lost his King.

Anyway, getting back to the Royal King; if a Royal King captures a 
protected piece, the King would then reincarnate to a lesser King when
recaptured.  So, it is a bit limited... it will only want to target
undefended units.  But, for those uncomfortable with the idea, the orignal
game concept should work fine.