[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Ninety-one and a Half Trillion Falcon Chess Variants. Missing description[All Comments] [Add Comment or Rating]Jianying Ji wrote on 2006-08-14 UTCIt is the lack of rules not their addition that increases the variety of opening positions. A quick look at sit-tu-yin would suffice. Other than pawns, the other pieces has no fixed starting points and can be placed anywhere. I generally like chess variants that has free placements at the start. Anything that obliterate openings while at the same time decrease number of rules is alright by me. This page seems to address something different entirely, that of number of variants given a set of mutators, a term explicated and promoted by João Pedro Neto. Each of the 'rules' is actually a mutator. It is no surprise the number of variants one can create by stacking mutators together. What is missing here is an over-riding theme. By theme I mean a organizing principal, not the story that the variant tell. Without a theme to guide the relationship of the mutators, we just have the mutators themselves, which though interesting seem haphazardly grouped together.