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Castling in Chess 960. New castling rules for Fischer Random Chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
John Lewis wrote on 2006-04-22 UTC
I find it fascinating that this discussion started from an article
promoting a different castling system for Chess960/FRC.  

Granted, most of this can be considered on topic because of Fischers own
statement 'It's a great game, and can become the standard for chess.'

Hubris?  Perhaps.

Personally I enjoy games with limited knowledge but non-random.  For
exmaple Sun Tzu Chess uses the Chess960 set-up but plays like Dark Chess. 
You can only see the board where you can move.  This feels more like war to
me than regular chess.  You have no idea where the enemy is until you probe
for them.

Having said that, I know that not everyone will like a game like that. 
Most good chess players are good because they can examine the whole board
and make the right move with full knowledge of all the positions.  I
can't.  That's why I'm rated much higher in Sun Tzu than in Standard
Chess.

I'm even rated MUCH higher in chess variants with randomness as part of
moves because I'm very good at dealing with odds and managing risk.  So
I'm  Master level at Stanley Random Chess, where the computer makes 50%
of the moves for you randomly.

There is no ultimate chess save for the current version.  Our beloved
Standard Chess has not had a very long life in it's current form and is
still a mostly Western game.  China, Japan, and Korea all have their own
version that are just as deep and interesting.

Conclusion, I think this debate is interesting and I hope for most posts,
but I find the winding trail from the original subject curious.