[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Stephen Miller wrote on 2006-02-19 UTCHaven't tried it yet, which is why I haven't rated. It certainly looks interesting, however. Just thought I'd mention why I think ZoG would be overvalueing occupieing the intersections - I seem to recall that ZoG values positions primarially based upon movement ability, and from that perspective, I'd imagine the intersections to look extremely powerful. Point of pedantry, however... I thought ships in Trek could interact with ships out of warp while in warp, or at least crash into them. For an sf analogy, wouldn't the intersections be closer to hyperspace in B5?