[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Color Square Shogi. Shogi with color squares you place at beginning of game. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]Gary Gifford wrote on 2005-12-05 UTCGood ★★★★I didn't get the big picture the first time I read the rules, but now I do and this game has tremendous opening variety. I think the game would be more challenging if players placed 'both a piece and a color' during their turn. This would allow players to try to weaken color-bound pieces, or strengthen their own color-bounds. Also, with 40 dark squares and 41 white squares, we have a light-dark balance. I think the game would be much more dynamic if there were only 17 dark squares per-side (or some other value below 20). Or perhaps each player gets 15 dark squares and 5 orange squares (orange being a square which no piece can come to rest upon). This could introduce a very dynamic imbalance factor. The use of Fischer Random Setups for colors and/or pieces is a possibility (as someone else commented). Also, the use of a setup shield (like in the 3M Game of Fuedal (to allow each side to set up secretly) would be an interesting aspect. Any way, I think this game has lots of potential.