[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]Thomas McElmurry wrote on 2005-11-17 UTCShatranj and Shogi are consecutive entries in the alphabetized listing of recognized variants, but to combine them like this is a very original idea. Like those two games, this one has a variety of short-range pieces with only a few powerful long-range ones. The Trojan Horse will add another layer of strategy to the game: with most of the pieces beginning off the board, should one deploy them early in order to control territory and build a solid defense, or keep them inside the Horse in order to strike a crushing blow from behind the enemy's walls? I like the inclusion of the Wazir, Ferz, Camel, and Elephant. These pieces form a natural sequence: two Wazir's moves at right angles make a Ferz's move, two Ferz's moves at right angles make a Camel's move, and two Camel's moves at right angles make an Elephant's move. That makes me wonder, though, whether the Trojan Horse should contain a Bishop instead of a Knight. Or maybe I just think that because I missed the Bishops while playing Shatranj recently. Speaking of which, the inclusion of drops will of course prevent the game from ending in a long slow war of attrition. I would probably play quite badly at first, but I'd love to try this game.