[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Chatter Chess. Variant based on the idea of line chatter where rider pieces can switch to other friendly pieces' lines of movement. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]gnohmon wrote on Sat, Apr 6, 2002 02:21 AM UTC:That was an excellent chatter response. Responsible usage of the rules tells us that a piece which takes only one step ends its move after that one step and therefore is not eligible to chatter. However, your idea sounds like a lot of fun! One can always arbitrarily restrict Kings and Pawns from participating in the fun; and I think this would be necessary, not only because it appears to be too difficult to chase down a King supported by multiple riders (note that 'a K supported by a Bishop' can only run towards the Bishop), but also because the offensive uses of Chattering Pawns would dominate the game, as they do in N-Relay II. Decimal Chatter Chess, on a 10x10 board, would become quite interesting if you had the Pawns on the third rank, all Riders on the first, and a second rank full of weak steppers -- the usual suspects, W, F, Crab, Barc, A, and D -- because the early play would be dominated by the weak pieces being thrown forwards by the power of the riders. You'd need to arrange your pieces very carefully, making room for the weak pieces to get past the Pawns, setting up intersecting lines for the riders, and putting the weakies where they could join in the fray but not get in the way. All the while trying to maintain a defense against the pesky foe.