[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Earliest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Single Comment Cross3D Chess. 3D Chess game where pieces are arranged in a cross shape. (8x8x8, Cells: 512) [All Comments] [Add Comment or Rating]Stephane Burkhart wrote on 2005-09-11 UTCI will soon (after testing) deliver my next (and I hope last) variant of Cross3D Chess named Cross3D2M. The acronym 2M stands for double move, as I got the clue from the new 'Extra move Chess' game by Fergus Duniho. My main version looked first quite draw-ish, requiring to move 2 sets of pieces each having relatively half-value compared to a 2D piece, thus increasing the number of moves and decreasing chances to catch the King. The Idea to solve this problem is now to allow a double-move for each player, but restricting it to the same kind of pieces (2 queens for instance), seeing them effectiveley as a single piece after the second move. The full strength is recovered, and the number of turns to mate the King should be reasonable. A few remarks related to F.Duniho ones, but adapted to this game: 1/ the second move is optional to prevent not suitable stalemate and to allow single piece move if no other piece of the same kind is available (moving the same piece is forbiden) 2/ capture is permitted on first and second move, like an hydra would do (the 2 heads of the 3D-type Queen) ! As the opponent King can't move two times in a row, and can't call for help from another piece either, he should't escape checkmate 3/ en passant is allowed on first and second move, because capture is also allowed, and double pawn move is also allowed for each move (first and second) as they can both be captured (should be rare) 4/ the King may be captured by a double check, and the CheckMate advising will appear on next move I hope to improve the game that way, and to appeal to 2D Chess players !