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. Adds rifle-capturing archers and royalty-inheriting princes.[All Comments] [Add Comment or Rating]
Bn Em wrote on Tue, Mar 30, 2021 05:41 PM UTC:

Abdication could be represented by putting [the prince] on top of 2 checkers

Or just replacing it with the king, since the latter gets removed from the board otherwise


Grand Apothecary Chess-Modern. Very large Board variant obtained trough tinkering with known games.[All Comments] [Add Comment or Rating]
💡📝Aurelian Florea wrote on Tue, Mar 30, 2021 05:57 AM UTC in reply to Ben Reiniger from Mon Mar 29 06:37 PM:

I will Ben, when I will get back to working on this!


. Adds rifle-capturing archers and royalty-inheriting princes.[All Comments] [Add Comment or Rating]
💡📝dead dead wrote on Tue, Mar 30, 2021 03:39 AM UTC in reply to Ben Reiniger from Mon Mar 29 06:59 PM:

Fixed.


Ben Reiniger wrote on Mon, Mar 29, 2021 06:59 PM UTC:

What happens to a king after abdicating? Removed from board? If so, I presume that removal can't discover check on the newly crowned prince?

Do pawns only move 3 or 2 squares, or can they move fewer?


Citadelir : Reforged. Members-Only It is a refined Citadelir(a kind of chess variant).[All Comments] [Add Comment or Rating]

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Grand Apothecary Chess-Modern. Very large Board variant obtained trough tinkering with known games.[All Comments] [Add Comment or Rating]
Ben Reiniger wrote on Mon, Mar 29, 2021 06:37 PM UTC:

Aurelian, for this and the other two flavors, please add some links to the Piececlopedia where appropriate, or flesh out details of the pieces. (Notably, the joker and vulture need some explanation, while ferz, dabbabah, knightrider, cannons might not be obvious to a new reader.) It might be worth also linking to the other Apothecary series.

Also, and maybe this is just me, but the board colors hurt my eyes. And I removed the "Usual Equipment" category checks, because this does not use just the usual chess equipment.


Standard diagonal chess. Members-Only Game with standard number of pawns.[All Comments] [Add Comment or Rating]

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Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Sat, Mar 27, 2021 09:00 AM UTC in reply to Greg Strong from Fri Mar 26 03:39 PM:

ah 'can promote' -> 'may promote'

Only Pawns must be promoted on the 10th rank. All pieces except pawns can choose whether to promote on the 9th or 10th rank.


Greg Strong wrote on Fri, Mar 26, 2021 03:39 PM UTC in reply to Daphne Snowmoon from 03:15 PM:

CAN promote on 9th or MUST promote on 9th?


💡📝Daphne Snowmoon wrote on Fri, Mar 26, 2021 03:15 PM UTC:

Rule changed !

May promote only on the 10th rank

->

May promote not only the 10th rank but also the 9th rank


💡📝Daphne Snowmoon wrote on Thu, Mar 25, 2021 11:01 AM UTC:

Greg, Fergus // Really thank you !


🕸Fergus Duniho wrote on Wed, Mar 24, 2021 10:18 PM UTC in reply to Daphne Snowmoon from 06:57 PM:

I can't upload images to the page. What is the reason?

For some reason, the group write bit for the directory was off. This matters, because I recently changed the owner of everything to chessvariants, but php runs as apache. I checked the script, and it does "chmod 0775" on a new directory. So, I don't know how it happened. I tested one of my own directories with the same problem. After turning the group write bit on, I was able to upload files to it. I also tested a file with the same name as the one you tried to upload. It uploaded as 001.png, because the Korean characters were ignored. So, you should avoid using Korean letters in file names.


Greg Strong wrote on Wed, Mar 24, 2021 08:18 PM UTC in reply to Daphne Snowmoon from 06:57 PM:

Based on the error, it looks like the name of the file begins with a space, which is probably not allowed. I would try renaming the file.


💡📝Daphne Snowmoon wrote on Wed, Mar 24, 2021 06:57 PM UTC:

Upload of /home/chessvariants/public_html/membergraphics/MSpandemonium/ 현재001.png was allowed but failed! The cause of failure is unknown.

I can't upload images to the page. What is the reason?


Checkless Chess. No piece may cross a square where it gives check. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
H. G. Muller wrote on Wed, Mar 24, 2021 12:52 PM UTC in reply to Stephen Tavener from 08:48 AM:

There is no 'paradox' here; just an ambiguity of the original rules, which can only be solved by more detailed specification on what constitutes a check. The same issue already occurs in orthodox Chess. In particular the question whether pieces that are pinned on their own King have there checking power subverted, or whether a King might step next to the opponent's King when he is protected. This is then solved through introduction of the concept 'pseudo-legal move', and stipulating that it is not allowed to expose your King to pseudo-legal capture. When one would have specified instead that a move is illegal when it exposes the player's own King to legal capture, this would be a circular definition. But that still doesn't make it meaningless; it just means it must be applied recursively. And fortunately that recursion always terminates, as there are only two Kings to capture. So the question really boils down to: in a contiguous sequence of questionable moves, will the first violation or the last violation be decisive.

Note that in Tai Shogi the opposit holds for the Emperor as in orthodox Chess for the King: Emperor's are allowed to move into each other's range, provided they are protected. (It must be, as the Emperor's range is the entire board!)

As to 'Yavalath Chess': note that the distinction between 'cannot' and 'loses if' is only relevant for determining whether stalemate is a draw or a loss, and has no bearing on the issue of what 'check' means.


Stephen Tavener wrote on Wed, Mar 24, 2021 08:48 AM UTC:

I independently came up with a near identical variant. Beaten to it by 200 years, dammit! However, my version avoids the paradox so is worth mentioning...

Yavalath Chess: If you check an opponent without checkmating them, you lose.


Chess with Mixed Pawns. Four normal and four Berolina pawns per player. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Stephen Tavener wrote on Wed, Mar 24, 2021 08:44 AM UTC:Good ★★★★

Fun idea! Might I suggest the name ChiMPs?


Quadlevel 3D Chess. Four level 3d chess. (4x(4x8), Cells: 128) [All Comments] [Add Comment or Rating]
robert koernke wrote on Thu, Mar 18, 2021 08:17 PM UTC in reply to Charles Gilman from Sun Feb 16 2003 11:30 AM:Excellent ★★★★★

You only need to checkmate/fork one King. In the standard-Rules version. Game play tends to be the same length as regular-chess.

Its one of the least complicated 3D-Games. Simply set-up 2-sets of chess-men.

The hardest part to explain is why its frowned upon to go on side-ways diagonals (in 3D) or that knights should not go in L-shapes without advancing or retreating from the opponent. I say frowned-upon, because of course you can change to non-standard rules. But you may find the game much longer, and knights to be as powerful as queens. Stalemates to be more attainable...


Asylum Chess. 3 new unique pieces: fire-through rooks, double-capture knights, leaping bishops. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Bn Em wrote on Wed, Mar 17, 2021 09:34 PM UTC:

It seems that multi‐capturing two‌‐square leapers are oddly popular as knight enhancements: this game has the multi‐capture apparently mandatory for when going to Alibaba destinations, but still allows leaping otherwise; Larry Smith's Li Qi replaces knights with ‘Young’ Chu‐shogi lions, which cannot move back to the starting square, to match its planar linepieces; and ofc H. G.'s Mighty‐lion Chess replaces one knight with a full Lion.

I wonder why?


Heavy Chess. A high-density chess-variant-variant.[All Comments] [Add Comment or Rating]
💡📝Jean-Louis Cazaux wrote on Wed, Mar 17, 2021 08:15 PM UTC in reply to Jörg Knappen from Tue Mar 16 06:14 PM:

Thank you for the notice. It is corrected now


Pandemonium (Surajang修羅場). Capablanca chess + Crazyhouse.[All Comments] [Add Comment or Rating]
💡📝Daphne Snowmoon wrote on Wed, Mar 17, 2021 11:53 AM UTC:

I have corrected the wrong description!

[Rook, Bishop, and Knight have additional King's move when promoted. Marshal and Cardinal become the same as Queen when promoted. King and Queen are pieces that are not promoted.]

->

[Rook, Bishop, and Knight have additional King's move when promoted. Pawn, Marshal and Cardinal become the same as Queen when promoted. King and Queen are pieces that are not promoted.]


Heavy Chess. A high-density chess-variant-variant.[All Comments] [Add Comment or Rating]
Jörg Knappen wrote on Tue, Mar 16, 2021 06:14 PM UTC in reply to Fergus Duniho from Tue Dec 22 2020 08:31 PM:

[deleted]


Switch-Side Chain-Chess. Optionally swap sides with your opponent upon completing a "chain". (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Tue, Mar 16, 2021 01:28 PM UTC:

I deleted the tags on this page, because they were all too vague, and each was just a single word in the name of the game. Please see the new guidelines for tagging on the Tags page.


ChessXp. 10x10 Chess, strictly derived from the 8x8 architecture.[All Comments] [Add Comment or Rating]
Bn Em wrote on Mon, Mar 15, 2021 09:08 PM UTC:

@Uli:

Re Duke's variant and patent: whilst it was, indeed, probably an exercise in extending the patent's scope, I'd argue that technically he did describe this variant first (and strictly speaking patents are a different thing from copyright, and I'm not convinced that someone patenting a new set of chords (perhaps in some unusual tuning?) that wasn't in prior use coudn't in fact claim a breach of patent on anything using them, though ofc IANAL) — however you rightly point out that he came to different conclusions, and that merely having described it as part of a set of possibilities doesn't mean that he should be credited for it (H. G. Muller's analogy with integers is apt here). My main point was that it's more interesting (at least for me ☺︎) to acknowledge the commonalities (as you have now, indeed, done) and explore the differences within that than to insist that everything is unique and special in itself.

Also I agree, naming things is hard (which is partly why it was uncanny that you ended up with the same name as Duke did).

@Jörg:

Strictly speaking Kestrel has been used (by Gilman, predictably enough) for a piece — just not in any games. It's the compound of (stepping) Falcon and Kite (the latter moving as falcon but replacing orthogonal steps with ‘nonstandard’ (i.e. √3) diagonal ones) according to M&B13.


Specular transcendental chess. Members-Only Random pieces, New Fischer Random, Symmetrical Transcendental chess, No castling.[All Comments] [Add Comment or Rating]

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