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Game Reviews by Doug Chatham

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Multi-King Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on 2005-12-01 UTCGood ★★★★
Slight typo in your description. 'Chekmate' should be 'checkmate'.

Politically Correct Chess. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on 2005-11-22 UTCGood ★★★★
Plusgoodthinkful, but what about players who are color-perception-challenged? :-)

EEEEEEEEEEEEEEEEEEEEEEEX! Chess. A game designed to be as different to chess as possible while still being the same as chess. (1x72, Cells: 72) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on 2005-11-03 UTCGood ★★★★
Jared, your question is answered in a previous comment -- the inventor wants it to look like the players have different armies.

Now, I notice this game still uses a board. (How quaint!) I suggest replacing the board with a deck of cards, or perhaps a voice-operated game where a player tells the opponent what he wants the piece positions to be...

Summoner's Chess. Pieces are created and improved through the use of cards. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on 2004-05-02 UTCGood ★★★★
Interesting. I'm tempted to use this to get something that's been floating in <I>my</I> mind for years: Chess on Any (Large Enough) Number of Squares.<p> Pick a number of squares N and an initial length l ? N. Place the two kings at opposite ends of a line of l square tiles. Divide the remaining squares equally, with Black getting the extra square if N-l is odd. Add to each turn a 'Land Build' phase in which a player may place a square in an empty spot (horizontally or vertically) next to an already-placed square.

Poker Chess. Squares contain cards, and players win by forming poker hands with the cards on the squares occupied by their pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on 2003-02-08 UTCExcellent ★★★★★
If you want to balance out the colors in a random draw, I suggest when you deal out the red half-deck, every other red card should be placed on Black's side of the board. That should reduce the chances of starting out with flushes on both sides.

Feeble Chess to Weakest Chess. Pieces are weakenend as they must use a turn to change direction or flip between taking and non-taking mode. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Doug Chatham wrote on 2002-04-11 UTCExcellent ★★★★★
If we created higher dimensional analogues of the Feeble/Weak/Weakest
pieces, would we be able to make a playable higher-dimensional CV with them
(perhaps even a Chess For Any Number of Dimensions)?

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