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thank you !!
There should be a link that says Edit This Page. Or you can post the introduction and I will update it.
fW* is a move up to half-way the board, from any position (but always allows a single step). If you want that only from the Pawn's initial rank, you should write ifW*. But if later moves should be able to do it too, you can leave out the i. The move automatically generates e.p. rights on all squares moved through. If it is non-capturing, you should of course add an m. (Should work similarly for fF*, btw.)
Later edit: @HG I think I got the 41&43 falcon: afafafsKafsafafKafafraflKafaflafrK
Well, this is definitely the correct approach. Unfortunately you have to give the mirror-image paths that bend two times separately, because after an initial s for the first bend, the equivalence between r and l is broken. This could have been avoided by redefining the meaning of r and l after an s, to mean 'same direction' or 'opposite direction' as that s. But alas, the diagram doesn't use that convention; r there is always 'to the right'. So you have to split the s in an r and l move put on a separate atom, so that the direction of the first bend is explicit, and all subsequent bends can be adapted to it.
As to your 'long-neck Falcon' (Vulture?): it depends of course on how exactly you want it to move, but it seems to me there could be more paths; the targets can be reached through 4 shortest paths, depending on whether you make the first bend after 0, 1, 2 or 3 steps, and then bend back immediately afterwards. Those that start bending after 1 or 2 steps have a bend in the opposit direction, and need to be split. That would mean 6 paths starting from K.
I had figured out that there are six paths, but I did not found the last 2.
Full rule-enforcing preset created with H. G. Muller's tool for defining chess variants. This is probably the first published rule-enforcing preset to be created in this way.
For some reason I'm not being allowed to move in the following log - I see just the board, that's it:
The link you provided goes to View mode. When I clicked on "Kevin Pacey to move", I was able to move as you.
I just clicked on Kevin Pacey to Move (again), and it seems I am still unable to move.
Maybe you might be able to take Aurelian's just-moved pawn with my pawn for me? If that works, maybe I won't have trouble on my next move, next time.
I went back and deleted some old submissions of mine from years ago. In one last case, however, I'm unable to edit or delete a particular submission, because when I click on it it says the page cannot be found. I'm not sure if the system still thinks it has not been deleted. In any case, could an editor please try to delete the following old submission of mine, if possible (it could matter since I believe nowadays there is a limit of having 9[?] unprocessed submissions at any one time for a contributor, especially if the submissions are counted by the database, rather than by an editor):
It had entries in other tables of the database. I have now deleted them.
Maybe you might be able to take Aurelian's just-moved pawn with my pawn for me? If that works, maybe I won't have trouble on my next move, next time.
While I can get that far with the preview, I am not able to complete your move without your password. Are you able to get as far as the preview? At what point in the process are you unable to move?
I've read here and there about the Amazon piece type having a bad rap because it's so powerful, which immediately gave me a soft spot for the lady - why does she not really deserve to exist? As David P. noted, Amazons were used in place of queens on 8x8 (chess otherwise), some centuries ago in parts of Russia (called Amazon Chess on this website).
Like Fergus noted elsewhere, powerful pieces are best used on large sized boards, and I think Amazons are best employed this way, too. A more recently invented game where they are used is in my own 10x10 Sac Chess, where each side in fact has two Amazons in the setup, besides many other powerful pieces, which goes against power density theory that I was unaware of when inventing it - luckily the game seems quite playable, and is currently in the top 30 of Game Courier (maybe thus deserving a mention in this Piececlopedia article, if it's eventually updated).
One piece type that perhaps really should have a Piececlopedia article about it is the so-called Ferfil (or Modern Elephant) - maybe there is no article so far because no one is sure what to call it (beyond FA)? The first known inclusion of the type may be in the historical game Courier-Spiel; it has since been included in many chess variants that have been invented, and it seems like a classic compound piece to me, moving in four symmetric directions (ignoring the leap component for a second).
The FA is likely to be worth about a knight on a number of board sizes, in spite of being colour-bound. It's a favourite piece type of mine, as it's even close in value to a bishop on fairly normal board sizes, at least before a wide-open endgame, as the leap component it has can rather make up for a bishop's greater range, which would otherwise make it clearly superior in every way.
I can see everything fine before I click on 'Kevin Pacey to Move'. At that point I only see the board with the players names and clocks. I cannot scroll down to enter my move manually, nor can I use my mouse to move a piece of mine. The sidebar on the right-hand side has then become unusually large, so that scrolling down beyond the diagram is not possible for me.
I could email you my password, if there's no other way around it short of deleting the log. Joe Joyce still has my (latest) password.
At that point I only see the board with the players names and clocks. I cannot scroll down to enter my move manually, nor can I use my mouse to move a piece of mine.
Since this is not happening for me, this might be due to an issue with your particular web browser. I tried it with Brave, Chrome, Edge, Firefox, Internet Explorer, Vivaldi, and Waterfox and did not encounter the problem you described once. Try a different browser and see if you still have the problem. You could also try clearing your browser's cache.
I could email you my password
In case it had something to do with being signed in as the player, I temporarily replaced panther with fergus in the log, but I still didn't encounter the problem. If you can email me the source of the generated page when you have this problem, it may help me figure it out. There's also the chance, though it seems slim, that the problem is caused by being logged in as you. If you email me your password, I could look into that.
I've written a piececlopedia myself about the Unicorn (nightrider-bishop compound) and that got accepted, so you writing an article about the ferfil should be possible too
I could email you my password
I got your password, and when I signed in as you, I did encounter the problem you described. Using the PHP error logs, I found the point where Game Courier stopped, and I made a correction. Although I don't understand why signing in as you made any difference, that correction seems to have fixed the problem, and you can now move.
At the moment I have all sorts of problems with my Windows10 laptop making involuntary mouse-slips, otherwise I'd be thinking of submitting up to 16 CV invention ideas. I'm not very tech-savvy, unfortunately, nor a scholar of chess variants or their pieces.
In case it's not been noticed, there currently seems to be some sort of (minor?) warning about a graphics link used in the Unicorn article. Downloading or Uploading graphics is something I personally have not caught up with yet when it comes to my little knowledge about using modern computers.
It worked for me now, too. Thanks Fergus!
HG, If a game has both regular and berolina pawns can they both promote? How?
Here's an idea of mine for a CV invention that I'll study at leisure; it's based on a reverse symmetry re-positioning of the setup for Fergus' Grotesque Chess, except that the rules (including for castling) would be the same as for in Capablanca Chess (it might be called 'Highball Chess') - for one thing, I like that the Chancellors won't ever develop and then swap right away; bishops can avoid trading if desired, and position of the knights doesn't seem to pose any serious problems, either (there is no truly wonderful setup, for Capablanca Chess' armies, and tradeoffs in it seem necessary to seek an optimal solution; I stuck with Capa castling rules partly due to not wanting to bend tradition even more, partly to see if Capa rules were all that are needed, and partly so this CV idea is even more different from Grotesque Chess):
Define them as the first two pieces in your list, and add the parameter (or change its value) maxPromote=2 .
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One other comment - you should consider writing something in the introduction. Not required, and it does not need to be long, but people are more likely to read about your game if you explain why you made it or why you think it is good.