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Comments by wdtr2

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Possible issue on the ability to make a move[Subject Thread] [Add Response]
wdtr2 wrote on Sun, Oct 18, 2020 11:33 AM UTC in reply to wdtr2 from Sat Oct 17 02:52 PM:

Not sure what happened. It is working now. Thank you.


wdtr2 wrote on Sat, Oct 17, 2020 02:52 PM UTC:

In my current game (active) "Catapults of Troy". It seems to be my turn. I click the game and the board shows up showing my opponent's last move. There is a Gray button saying "userid to move". So far so good, normal behavior. I click that button. A new screen appears the banner on that page says "Make and Preview Your Move" It shows the board but it seems to be missing a whole section/div. There is no textbox or any buttons where I can enter moves. I am sort-of stuck in pre-to-middle move with no ability to make a move. My other games that have "show legal moves" are working fine. I think this game has no programming code in it, and might not be interacting with the php modules that lets you make moves properly.


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
wdtr2 wrote on Wed, Aug 26, 2020 02:12 AM UTC in reply to Fergus Duniho from Tue Aug 25 05:27 PM:

I often click the opponent piece to review what moves it can do. This is quite useful in chess with different armies, or the zebra, because the zebra moves are different from game to game.


What moves can your opponent do.[Subject Thread] [Add Response]
wdtr2 wrote on Mon, Aug 24, 2020 09:31 PM UTC:

This should show up on any game. I am playing shako right now. (me vs. panther) when I noticed the following" Click a piece and legal moves show up. (Fantastic!) I then move the piece (via click) and the button "confirm" comes up. (also good). In the past, if I clicked on an opponent piece at this time, I could see the legal moves that he/she could do on his/her turn. This showing of opponent moves occurs before you hit the confirm button. They would appear as dark blue squares. This ability seems to have disappeared for me. It is a nice thing to have, but in reality it is not a mandatory thing. If it is not too much trouble, do you think you can add it back?


Moves via mouse click[Subject Thread] [Add Response]
wdtr2 wrote on Sat, Aug 22, 2020 07:27 PM UTC in reply to Fergus Duniho from 06:03 PM:

OK, never mind. I just cleared my file cache, and restarted firefox. It is now working. :) Thank you. False alarm. (Sorry about that)


wdtr2 wrote on Sat, Aug 22, 2020 07:21 PM UTC in reply to Fergus Duniho from 06:03 PM:

LOL, well I can't tell Saturday from Sunday. doh!

*** Never mind ... I cleared file cache and restarted firefox, it is working now.


wdtr2 wrote on Sat, Aug 22, 2020 05:37 PM UTC:

I hope I am not being a pain/nag, but the moves by mouse click is not working again for me. Sunday 8/22 13:22 EDT. Thank you for correcting this issue in the past. :)


Entering moves[Subject Thread] [Add Response]
wdtr2 wrote on Wed, Aug 19, 2020 10:20 AM UTC:
The old method of entering moves via mouse clicks seems to be unavailable again. I'm on a desktop with the current version of firefox (in case it is a java script design).

Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]
wdtr2 wrote on Fri, Aug 7, 2020 02:20 AM UTC in reply to Kevin Pacey from 12:59 AM:

The same is true for me also. I think there was a tweak to the base code related to legal moves. When you mouse click your piece in the past a gray square came up. This does not occur anymore.


Shogi and legal moves[Subject Thread] [Add Response]
wdtr2 wrote on Wed, Jul 29, 2020 08:36 AM UTC:

I think there was a tweak somewhere. Shogi is not showing legal moves, nor does it allow you to move via mouse clicks.


Chess piece names with period in them[Subject Thread] [Add Response]
wdtr2 wrote on Tue, Jul 21, 2020 10:14 PM UTC:

if fn friend $moved:
   set msg join join $moved #codename " is friend";
   echo #msg;
elseif fn enemy $moved:
   set msg join join $moved #codename " is enemy ";
   echo #msg;
else:
   set msg join join join $moved #codename " is not friend or foe " $moved;
   echo #msg;
endif;

I need advice on programming.  I have a piece that is .rf,  it appears to me the function friend / enemy is not working.  That function friend is using isupper or islower.  I am guessing that the Period in .rf prevents the function friend to determine if it islower.   

Any suggestions how I can add .rf to the function friend?


FrogsAndPrincess. Members-Only Based on Princess and the Frog Story.[All Comments] [Add Comment or Rating]

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Question on Legal moves[Subject Thread] [Add Response]
wdtr2 wrote on Sun, Apr 26, 2020 05:14 PM UTC:

Hello, I am trying to make a game that has 2 royals.  setlegal seems to be the CV php command to add legal moves.  If you are looking through your standard programs that you have made i.e. "legal moves section", setlegal works great.   Let's say you completed your loop.   After you complete the loop you discover your 2nd royal is in check.  I want to clear out all legal moves and re-calculate.   Can you clear or unset the legal moves you set in setlegal a few milliseconds ago?  i.e. unset $legalmoves?


Fusion Chess. Play this variant in which pieces combine and split apart.[All Comments] [Add Comment or Rating]
wdtr2 wrote on Sun, Apr 19, 2020 12:04 AM UTC:

I  just tried to "Favorite" funsion chess, and favorite.php just came back with a blank screen. (FYI)

url was like: ----://www.ch--svariants.com/index/favorite.php?itemid=FusionChess

 

Note I added the "--" so that the url in this message is invalid.


wdtr2 wrote on Sat, Apr 18, 2020 11:57 PM UTC:

Hey nice idea.   This is pretty neat.  I did some testing.  When you select the Marble pieces (Black and white), there appears to me no Image for the fusion of King/Bishop.   It is showing the text "kb".  Overall very low priority to look at/fix.


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