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Comments by Patrik Hedman

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This item is a game information page
It belongs to categories: Orthodox chess, 
It was last modified on: 2014-03-27
 By Patrik  Hedman. Sha'rah. Missing description (13x13, Cells: 169) [All Comments] [Add Comment or Rating]
Patrik Hedman wrote on 2014-05-24 UTC
The inspiration was from the fictional game "sha'rah" in Robert Jordan's "Wheel of Time" series. - The zapper can be any distance away along a straight line (orthogonally or diagonally) when making a jumping type capture, so it can slide any number of unoccupied squares. - The zapper can not continue sliding after making a jump, and the square it jumps to must be unoccupied. - The zapper can not both make a jumping capture and a sandwich capture in the same move. - The zapper can not jump an enemy piece and not capture it.

This item is a game information page
It belongs to categories: Orthodox chess, 
It was last modified on: 2014-03-23
 By Patrik  Hedman. Bede Chess. Missing description (9x11, Cells: 99) [All Comments] [Add Comment or Rating]
Patrik Hedman wrote on 2014-03-31 UTC
OK, I changed the king to work as in orthodox chess. If it has limited mobility, then it should be able to capture.

Patrik Hedman wrote on 2014-03-30 UTC
I specified that the bede can jump any agent when jumping in the orthogonal directions, and that can jump even if the jumped square is unoccupied. The king is unable to take out any agent, and there are quite a lot of powerful pieces on the board, so I thought it should have some chances of escape. But, yeah, maybe moving through check makes it difficult to mate. I could change it, or perhaps make it an alternative rule?

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