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Comments by Jeremy Good

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3D Great Shatranj. a simple approach to 3D chess.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2018-07-13 UTC

Thank you!


Falcon King Chess. A shortrange variant on an 8x8 board featuring a pair of royal Falcons.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2018-07-13 UTC

Are these links working?


3D Great Shatranj. a simple approach to 3D chess.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2018-07-13 UTC

not seeing preset


Tags Listing. A listing of the tags used on our pages.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2018-07-03 UTC

In my current game of Shogi, it won't let me play bishop takes bishop. An error message appears instead. 


Modern Chess. Variant on a 9 by 9 board with piece that combines bishop and knight moves. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2018-06-30 UTC

Hi.

i believe the personal invitation feature for game courier simply hasn't been working for some time now.

Only public invites are working. 

Nonetheless: Thanks for all your great work on the website, Fergus. 


Fugue. Based on Ultima and Rococo this game has pieces that capture in unusual ways.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2018-05-01 UTC

is it just me or are some of the pieces in this preset not showing up - try clicking on the preset and tell me if this is happening to you too.


Rose. Can make consecutive knightmoves in a circle.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-05-24 UTC
My Oxford Companion to Chess, by Whyld and Hopper, informs me that the Rose was invented by the French composer Robert Meignant (1924-) in 1968 and used in FAIRY PROBLEMS; it is moved like a nightrider but on an octagonal path....

Nightrider. Makes a Knight leap, and can make additional leaps in the same direction.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-05-24 UTC
My Oxford Companion to Chess by Kenneth Whyld and David Hooper informs me of the following:

nightrider a LINE-PIECE invented by W.S. Andrews in 1907 and first used in FAIRY PROBLEMS in 1925 by DAWSON, who named it (perhaps after Nightrider Street, adjacent to the place where he attended Problemists' meetings)...


Chu Shogi - Alfaerie Style. Chu Shogi with Alfaerie Style Pieces.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-05-06 UTC
I linked it instead to the set of rules you wrote for us, H.G. :-)

I'm confused by the comments about piece sets.


Chess on a Really Big Board. Game that introduced rose and knight-camel-zebra...[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-04-17 UTC
Geez, I'm really sloppy sometimes. :(

Okay, I think I got these issues corrected (while, again, preserving the old version so previous logs should be intact).

Thanks again and apologies! :-)


Golden Age Chess on a Really Big Board. Variant on 16 by 16 board with several different pieces.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-04-14 UTC
Apologies. I've corrected it, while preserving intact the other setup for games already started and finished.

Thank you, Georg.


Potluck Tournament on Game Courier[Subject Thread] [Add Response]
Jeremy Good wrote on 2015-04-01 UTC

A few of us (so far, Carlos, Cameron and I) who enjoyed playing in the Cetran Chess 2 tournament would like to host another informal tournament here where everyone is invited to play and to suggest his/her own variant.

Event start date: May 1st.

Period for accepting entries: from April 1 to April 28: 2 days for making the matchings.

Competition system: ...details to be worked out depending on number of players...

My "dish" will be my 2 Queen Rocky Horror Lycanthropic Chess (Symmetric Variation) but your offering doesn't have to be your own (e.g., Cameron might bring Ultima).


Tonight. Superstrength double moving knight pieces and king that can create squares for itself to move in limited area.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-03-22 UTC
Carlos: Please see this page for help understanding these knightzee pieces.

Knightguardzee can move as knightwazirzee or knightferzee.

All are inspired by / derivative of Joe Joyce's Atlantean Shatranj pieces.


Cetran Chess 2. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-03-20 UTCExcellent ★★★★★

Cameron, I'm glad to play the game out for our own purposes, just as Joe Joyce and I hope to play out our games too, but without any bearings on Cameron's well-earned victory in this tournament. Thank you, Cameron, for exhibiting such tremendously great sportsmanship.

Your lavish praise of me earlier is much appreciated and made me feel already like a real winner long before our two games concluded. Thank you for that!

It really was part of my strategy to use as much time as I was allowed but I don't say it was a particularly good or ethical strategy. It may have created an aura of self-consciousness that wouldn't have been there otherwise and this may have detracted from the quality of some of the games, I'm not sure. But regardless, I, for one, learned a lot from playing in this tournament.

Thank you, Carlos, for organizing the tournament. I richly enjoyed it and look forward to the next one. I hope there will be another one in 2015 (I hope to talk with you about this, Carlos as I have some ideas about it; you mentioned wanting to organize other tournaments as well; let's discuss). I enjoyed the lucky games I played against you quite a bit too.

I would also like to come back and annotate each of the games played in this tournament. Perhaps a few of us can collaborate on that.

The tournament helped lure me back to the site and created a really positive turning point in focus, perhaps not just for me. I'm tremendously grateful that I was invited and allowed to play in it.

I tried very hard to win this tournament but I hope to re-double my efforts in the next one. There were points at which I wish I'd played much better (despite taking much time, overlooking some perhaps obvious moves) and/or taken more time to examine my moves (I see these time management issues as an essential part of my learning curve though) and obviously many points at which I benefited from others' blunders. I have a deep and increasing personal, vested interest in improving as a chess/variants-player. For one thing, I enjoy the athletic and aesthetic aspects of competitive chess.

The game Cetran Chess 2, like Tutti Frutti but more so, should help people appreciate that games with all different pieces are certainly as sophisticated as games with twin pieces. Cetran Chess 2 encompasses a nice range of value, with maybe four, five or six levels.

1) Knight (in its own beloved category).

2) Rook and Dragon Horse,

3) In its own category: Cardinal/Archbishop (which in some ways was the star of this tournament with its great mobility and forking ability),

4) Marshall/Chancellor

5) Queen

6) Sissa.

One could also lump the latter three in the same category as it frequently makes sense to allow exchanges among them. The exchangeability of pieces in categories 2 and 4 - 6 is part of what makes Cetran Chess 2 so fascinating. I think you really hit it out of the park with this one, Carlos.

Although the Sissa has a much more limited range than I thought initially (until the endgame it is very hard for it to go more than three or four spaces orthogonally), its tremendous forking abilities give it an edge, in my opinion, over all the other pieces, one that grows as pieces are removed from the board. If you can, I suggest to hang on to your Sissa! Too bad I had to exchange it in my last game.

As with all fairy pieces, I'm still trying to get used to it and even overlooked completely two of its moves in my last game (the ones prior to my opponent enjoying a sizeable material advantage).

The more I play with the Sissa, the more I appreciate it as a piece. It provides a wonderful and vital way of re-envisioning orthogonal and hippogonal distances on the chessboard.

Playing in this tournament gave me a renewed appreciation for both the piece and the game. Thanks again to you and everyone who played with me, including Sagi (don't be discouraged; thank you for conceiving of the idea of this tournament) and Joe (who is always a great player, designer and friend).

As a designer, I am inspired by Cetran Chess 2 to think about creating more games filled with diverse pieces and multi-tiered values. The randomizing keeps it fresh, but I encourage people to play both sides of each new random setup to make things fair.


Maka-Dai-Dai ShogiA game information page
. Historical ultra large Shogi variant.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-03-18 UTC
Would love if you did.

Shogi. Missing description (9x9, Cells: 81) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-03-14 UTC
"First of all, my credentials. I am the only person in the world to have earned a 2400 rating in both chess and shogi, being an International Master in the former and an Amateur 5 Dan in the latter. I was once thought to be the strongest non-oriental player in the U.S. of Shang-chi (Chinese chess)..." GM Larry Kaufman on Shogi

Tenjiku Shogi. Four hundred year old, large, historical variant of Shogi.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-03-10 UTC
Looking forward to Macadamia Shogi.

Jeremy Good wrote on 2015-03-10 UTC
Can't wait to try it, H.G. Sounds very nice.

Sovereign Chess. Ten neutral armies can be activated on this 16 x 16 board. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-03-08 UTC
I got an email this morning telling me it has a kickstarter campaign. This actually looks like it would be really great fun. The colored squares determine which armies you control!

Euqorab. Anti-Baroque. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-01-24 UTC
Ultima with Different Armies. I like it. :-)

Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-01-22 UTC
Some good ideas worth trying out here. :-)

Sky. Brilliant original game by Christine Bagley-Jones. Pieces promote through a succession of odd leapers eventually to a rooks.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-01-21 UTC
cherry, ty so much - great - well, Sky is a variant I'd like to keep working on, both the original and some subvariants. I'll post more about this variant eventually....It's one of a handful of *unique* variants I've truly enjoyed playing and thinking about...

The email address you have listed on your profile for this site doesn't seem to work. Maybe you should create a new one?

If and when you have time, I'd like to correspond with you about piece icons, e.g., your Fairy Pieces 1 (which I just noticed only today), forthcoming Fairy Pieces 2 and other cv-related things...

I'm doing a lot of piece design too (more than ever), including venturing into some art territories that I've never explored before. Very exciting for me. Would like to share what I'm working on, confer and maybe collaborate...? We also need to get all these pieces you've already created and shared with the site uploaded to Alfaerie - Many and maybe you could coordinate with me to get that done...

You were the one who explained to me how I could design pieces to begin with...I'm impressed with all the work you've done in this area.

If and when you get a chance, please do email me...suspecting you're a busy professional so please don't feel rushed or obliged.


About Game Courier. Web-based system for playing many different variants by email or in real-time.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-01-12 UTC
Ah, yes, this is one you're going to have to enter manually. If it were rules-enforced, you could just click on your king and then click on its destination square.

Instead:

You will need to enter (type in) two moves in the Moves space and then click the preview button, etc.

e.g., f10 to e10, d10, c10 or b10 and then your rook from a10 to the other side of your king (since in Wildebeest Chess, one has the option of moving the king 1, 2, 3 or 4 squares over and then the rook to the square immediately on the other side of the king).

The way to do this is by separating the two moves with a semi-colon.

For example:

f10-c10; a10-d10

Good luck. That should work just fine.

If not, let me know...


Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-01-10 UTC
Did "Ranks of Anti-Relay featuring the mighty Roar" come out?

Chess with Different Armies. Betza's classic variant where white and black play with different sets of pieces. (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on 2015-01-10 UTC
George, thank you for the Gilman references.

By saying it would breathe a little easier, I wasn't meaning to imply that the Dragon in an 8 x 8 is not still a fun piece to play with.

Please let me know, here or in email, what you think of this queen, whether it works for you as a were-queen piece or if you think we need a different piece.


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