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Comments by Joel

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Chess36. Game with invisible piece set up.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-10-03 UTC

Mr. Greg, after White plays 3. Bxg8, Black will immediately recapture the Bishop with the rook (Black also had the option to play 2...Bxc4). In that case, Black will only have to reveal the placement of the Queen's rook. He need not place a knight or a bishop on b8 indicating the captured piece. He can decide later in the game about the minor piece to be given up by making a move from the other pair.

I hope I've answered your doubts. Thank you.


Equinox chess. A game with well crafted openings.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-10-02 UTC

The rooks can be placed anytime and they need not be placed once all the other pieces are placed. But if two rooks are placed already, then a piece must remain in between them. That's the only condition.


Chess36. Game with invisible piece set up.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-10-02 UTC

The idea is that each player will have a strategy for piece placement before the game begins and this strategy can be flexible and changed based on the opponent's moves. For example, after 

1. b3 c6

2. e4 e5

Both players have not yet revealed their piece placements. In this case if white plays 

3. Bxe5?? (And placing the other Bishop on h1 immediately), Black can play Bxe5 surprising that his bishops are placed on b8 and g8.( It must be noted here that the players have not yet revealed the placements of rooks and knights. They can do so once a move is played using these pieces)

Thus the pieces are deemed to be placed but neither players know where until they make moves. And it can come as a surprise. 


Infinity chess (Equinox chess)[Subject Thread] [Add Response]
Joel wrote on 2017-09-29 UTC

Can any of the editor review the proposed variant 'Infinity chess' renamed 'Equinox chess'?


Captive Kings. Created to obtain more wins and less draws with an anti-chess chess rule.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-09-29 UTC

The rules rewritten are accurate. Thanks.


Joel wrote on 2017-09-29 UTC

Is there any flaw in the variant or must I modify any rule?


Diagonal pawn chess. Pawns always move diagonally, whether capturing or not.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-09-17 UTC

Sure Jeffrey. That's a great idea. I'll definitely consider what you told me to. Thank you.

 


Captive Kings. Created to obtain more wins and less draws with an anti-chess chess rule.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-09-15 UTC

<However, the exceptions are as follows which are explained from White's point of view.

2. The objective is to bring the imprisoned white king to the fourth rank. (Black king to the fifth). The first player to do so wins the game.>


Joel wrote on 2017-09-15 UTC

Yes. I meant to say that the since the white king is placed on the eighth rank (in the Black's territory), it must reach the fourth rank (White's own territory, any square between a4 to to h4). Similarly, black king must reach the fifth rank (Black's territory, anywhere between a5 to h5) from the first rank. The player who first reaches his king to the target squares wins the game.

In my sample game, the game ended in Black's favour because it reached it's own territory by making up to the fifth rank (h5) while the white king was a move away to reach it's destinated square.


Joel wrote on 2017-09-14 UTC

Thank you and sorry for the trouble. It's because I'm totally new to these coading of boards and pieces that I really had a hard time to do things correctly.


Joel wrote on 2017-09-14 UTC

Thank you Mr. Reinhart.


Joel wrote on 2017-09-14 UTC

I hope I've posted the game like you told me to. I'm not sure though.


Joel wrote on 2017-09-14 UTC

Game :












 


Joel wrote on 2017-09-14 UTC

You are right. Playing maybe 1.e3 followed by Qf3 would've been more logical. I only wanted to demonstrate a short game for the readers in order to get a quick idea.


Joel wrote on 2017-09-14 UTC

A sample game :

1. f3 f5

2. Kf7 Kf2

3. d4 e6

4. Nc3 Nc6

5. e4 Nf6

6. e5 Nd5

7. NxN exN

8. g3 g6

9. c4 dxc4

10. Bxc4 d5

11. exd6 Bxd6

12. Be6 Qe7

13. d5 Bxg3

14. hxg3 Kxg3

15. Be3 Qh4

16. BxB? QxR

17. Ke6 Kh4 ( the black king is a square away from victory)

18. f4 Qg2

19. dxc6 Qg4 

20. QxQ KxQ 

21. Kd5 Kh5

0-1

 


Diagonal pawn chess. Pawns always move diagonally, whether capturing or not.[All Comments] [Add Comment or Rating]
Joel wrote on 2017-09-13 UTC

No, the pawns cannot move two squares diagonally and hence there is no concept of en-passant. 


Joel wrote on 2017-09-13 UTC

I'd checked if a similar variant was existing already and found that Acolyte Chess, Watchman Chess, Trooper Chess and Yeoman Chess have pawns moving diagonally but have different rules regarding capture. Moreover the pawns are allowed to move sideways too in one of the variants.

Secondly, I tried to play games on this variant myself and found it interesting but I really couldn't find a clear one-sided advantage. My idea was that if a pawn was allowed to move vertically (and capture diagonally) and white could prove no advantage, then there may not be an advantage if the pawns are allowed to move diagonally (mostly because the pawns can move only one square diagonally at a time) I could be wrong too. Afterall I'm not an expert. I just wanted to explore something new.

Anyway I didn't find a similar variant and no variant has a similar pawn promotion rules I believe. But I humbly request the editors to verify my variant all over again.

Thank you.


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