[ Help | Earliest Comments | Latest Comments ][ List All Subjects of Discussion | Create New Subject of Discussion ][ List Latest Comments Only For Pages | Games | Rated Pages | Rated Games | Subjects of Discussion ]Comments by Jose CarrilloLater ⇩Reverse Order⇧ Earlier⇩ Earliest⇧ Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2018-08-02 UTCFergus My opponent ran out of time in this game: /play/pbm/play.php?game=Modern+Random+Chess&log=j_carrillo_vii-cvgameroom-2018-172-521 However the game is still showing active in the Game Courier Game Logs page. Can you fix the status of this game as the game is completed? Is there something I need to do to the preset to prevent thiscondition from happening? Thanks. Jose Carrillo wrote on 2018-07-14 UTCFergus, Can you please restore the backup? Thanks. Jose Carrillo wrote on 2018-07-10 UTCFergus, I'm getting this error message when I'm trying to play in my game below: Error: The logfile at ../pbmlogs/petteia_xxi/j_carrillo_vii-cvgameroom-2018-146-869.php is missing, or something is misspelled. - - [email protected] To:j_carrillo_vii Jul 9 at 2:15 PM Here is the latest move in the game of Petteia XXI between you and per hommerberg: 25... s i5-h5 To make your move, follow this URL: /play/pbm/play.php?game%3DPetteia+XXI%26log%3Dj_carrillo_vii-cvgameroom-2018-146-869%26userid%3Dj_carrillo_vii -- Is there a problem with the database, or was the game deleted? Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2018-06-22 UTCExcellent ★★★★★My rating is specific to the Davidson Variation of Chaturanga. If Davidson was correct (about Kings being able to move into check and to be captured), this would make an interesting alternative evolution story from Chaturanga to Shatranj, which makes a nicer transition story from Chaturanga to Shatranj to Chess. Chaturanga - Davidson Variation (Rule Enforcing) Presets: Original ashtapada Indian board. Alternate uncheckered plain Persian board (without ashtapada markings). Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2018-05-27 UTCThanks Kevin for your comment and your rating. Let meknow if you want to play a game! Cheers! Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2018-01-16 UTCFergus, Here is another game with a problem: /play/pbm/play.php?game=Latrunculi+XXI&log=j_carrillo_vii-cvgameroom-2017-345-008 I was White, and I won the game. (I used the "won" command to end the game). Somehow the colors were switched between the players, and I ended up being Black and losing the game. Please correct it. Thanks. Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-12-31 UTC The additional move for the lone King will still be required for this preset, but the Bare King rule precedence over Stalemate will assign the win to the correct player. I would expect the White player in the center position to resign, rather than to play, but if he plays the preset logic will now award the win to Black (no matter what White plays), and formally end the game. Jose Carrillo wrote on 2017-12-31 UTCI fixed the preset. Now it will correctly give preference to a win by Bare King over Stalemate, and will correctly give the win to Player B in the position that Kevin had sugested below. Jose Carrillo wrote on 2017-12-29 UTC>>Kevin Pacey wrote on 2017-01-25 EST >> My own suggestion would be that for the diagrammed example, for Modern Shatranj, let the stalemate=win rule >> override the bare king consideration - the 'logic' being that the stalemated king will perish if the stalemated side >> attempts to move, whereas the bare king has freedom still. >> In any case, I don't know how Jose's rules enforcing preset for Modern Shatranj currently would handle the >> diagrammed example, after the final move is made. [edit: the preset's rules say a lone bare king is an Automatic >> Loss (if the other side's king isn't immediately bared), so I think I ought to take that at face value, even for the >> example situation I gave.] Forgive me for my late response... Better late than never! At least I'm still responding in the same year as the question! :-) As currently programmed, for the given (unlikely) position, the result of my preset would be a win for the bare King. I need to check the logic to account for this strange position. I agree with Joe, it should be an automatic win for Player B, as Player A was bared prior to the stalemate, and the rules only allow for the disadvantaged bared King to play, if he would bare the other king in the next move. Nothing is provided for the case where the bare King could stalemate the opponent on his next move. I guess this position must have had a lot to do with both stalemate and bare kings (by insuficient material) being draws in modern Chess, to avoid this dilema. Help me correct some Game Courier logs[Subject Thread] [Add Response]Jose Carrillo wrote on 2017-12-27 UTCInteresting, I'm not the only one with this problem. Did your game finished with the "won" command (instead of the resign command)? Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-12-27 UTCThanks Nick. I never noticed before. Fergus, there is definitely something wrong with the "won" command and how it assigns the winner in the finished games log. Here is another example: /play/pbm/play.php?game=Latrunculi+XXI&log=j_carrillo_vii-wolff-2016-339-951 I won the game as Black, but in the finished games log it shows Nick (White) as the winner. Jose Carrillo wrote on 2017-12-21 UTCFergus, When I search all the Latrunculi XXI games played in Game Courier with this lynk: /play/pbm/logs.php?game=Latrunculi+XXI&age=0&stat=any it shows that for game: erik-cvgameroom-2017-340-466 that erik won, which is incorrect. If you go to the game itself, it shows that Black (me!) won the game. (erik was playing white). A difference between this game and many other Latrunculi XXI games is that this game was finished with the "won" command, instead of the "resign" command. Maybe you need to tweak the "won" command so that it shows the correct winner in the Game Logs page. Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-12-21 UTCThanks Erik for the very interesting question. I do understand the question. Rule 1c states that "it's illegal for a player to immobilize his own Dux". Since the move you speak of opens a new path for the Dux to move, the Dux would not be immobilized, and therefore it would be a legal move; just like the Go rule where capture has priority over suicide that you refer to. Thanks for the question. I will update the rules with a few illustration diagrams to clarify this specific situation. Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-09-16 UTCFergus, You set the checkmated player as the winner. White won, not black. /play/pbm/play.php?game=Fischer+Random+Chess&log=j_carrillo_vii-josesanfer-2004-151-422 Please correct and thank you! Jose Carrillo wrote on 2017-09-16 UTCThanks Fergus. Here is another one of my games that ended in checkmate, but the status of the game was never change to "finished": /play/pbm/play.php?game=Fischer+Random+Chess&log=j_carrillo_vii-josesanfer-2004-151-422 Can you please change the status to a win for white? Thanks in advance. Petteia XXI. A 21st century variant on an ancient Draughts-like game of the Roman empire. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-09-15 UTCThanks louisxii for your kind comments, and the rating! I also picure the competing hoplites rolling onto each other, everytime I play! Cheers! Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-08-24 UTCBut Fergus, it's not my turn in that game. The game timed out and should be finished. It is still showing as an active game and this is incorrect. /play/pbm/play.php?game=Modern+Shatranj&log=j_carrillo_vii-louisxii-2017-127-802 Jose Carrillo wrote on 2017-08-16 UTCHi Fergus. My game below timed out, but it still shows as an active game.Can you please change the status of the game to completed? Thanks. /play/pbm/play.php?game=Modern+Shatranj&log=j_carrillo_vii-louisxii-2017-127-802 Jose Carrillo wrote on 2017-06-25 UTCFergus, I just issued two personal invitations to ramalan, and they went public. It's still not working. Jose Carrillo wrote on 2017-06-04 UTCFergus, I'm trying to issue a personal invite in Game Courier for Makruk to ramalan, but it keeps being issued as a public invite. There seems to be a bug with the invite routine. Jose Jose Carrillo wrote on 2017-01-12 UTCIs anyone else having problems making moves in Game Courier? I get a blank screen in both my iPhone and my laptop when I try to make a move in any of my games. Jose Carrillo wrote on 2017-01-12 UTCThanks Fergus. I never run into this problem before (with the $status) and a stalemate. (I guess none of my games ever ran into a stalemate before). Is there something I need to do to the other presets I have programmed for this particular condition? Or your fix will take care of it for the rules in the other presets? Jose Carrillo wrote on 2017-01-10 UTCHi Fergus, This Makruk game with Gary ended in a stalemate draw: /play/pbm/play.php?game=Makruk+%28Thai+chess%29&log=j_carrillo_vii-penswift-2016-335-570 However, even though the rules for the preset correctly identified the stalemate, and correctly called that this position is a draw; the game hasn't completely "finished" and the clocks are still running. Can you please help me identified what is wrong? How to Display Legal Moves in Game Courier - A Tutorial. A Game Courier Tutorial.[All Comments] [Add Comment or Rating]Jose Carrillo wrote on 2017-01-07 UTCOK Fergus. I'll create a new Alfaerie-Makruk piece set. Jose Carrillo wrote on 2017-01-07 UTCOK, Thanks. Having said that, not being able to do what I was trying to do for Makruk takes away the ability for players to develop automated presets for variants that may use these non-totally-alpha pieces. (P180, b180, etc.) Right now the curent set of functions just do not easily support writing rules for presets that mix pieces that have non alpha chracters, with others that don't. If I had a new variant that used regular pieces and a silver general (S! and s!), I would have the same problem, or be forced to use a diferent piece. The four functions that I have been suggesting would make a vast amount of code already written totally reusable for a wide variety of applications. 25 comments displayedLater ⇩Reverse Order⇧ Earlier⇩ Earliest⇧Permalink to the exact comments currently displayed.