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Comments by FergusDuniho

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Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets.[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Tue, Apr 23 06:54 PM UTC in reply to A. M. DeWitt from 06:34 PM:

For some reason, it cannot find the description even though the path to that file is correct, but I'm not really concerned about that.

It wasn't prepending ROOT to the filename. So it was actually incorrect. I have now fixed that.


🕸Fergus Duniho wrote on Tue, Apr 23 04:57 PM UTC:

I fixed the PHP script behind this page to display the description, rules, and credits for this page, but it could not find some of the expected files.


Play Chess Variants with Jocly. Missing description[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Tue, Apr 23 04:25 PM UTC in reply to H. G. Muller from 12:17 PM:

Therefore Fergus created separate HTML pages for individual variants, which embed the Jocly applet preconfigured to run the corresponding variant, with a rule description. The overview page you refer to contains links to those individual game pages.

While I used to make separate HTML pages for individual variants, I replaced this practice with a PHP script that gets called through a semantic URL whose relative part starts with "/play/jocly/". If you want to review its code to see how it works, you can find the script at "/play/jocly/control.php". It relies on certain files being in place to display the description, rules and credits. It should work with games that have not been indexed yet, and if you do use it with unindexed games, you can, as an editor, add them to the index.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Tue, Apr 23 04:10 PM UTC in reply to Lev Grigoriev from 09:04 AM:

Please remove these unneeded lines from Edit Metadata also. I’ve written new page, thank you, but when I tried to revert it to Members-only, error repeated. It shows that I’m veteran contributor with nine or more submissions, so I cannot publish more if I have nine submissions to review (even if it’s not).

While it was giving you the same error message, it wasn't due to extra code again. This time, another variable was undefined, which caused its counts of the database to return the wrong values, and the solution was to add a new line assigning its value.


🕸📝Fergus Duniho wrote on Tue, Apr 23 01:17 AM UTC in reply to Lev Grigoriev from Mon Apr 22 05:35 PM:

There were a few lines of code that were held over from an earlier version of the code, and these lines used an undefined variable. The result was $itemid being set to just "MS". Removing these lines of code fixed the problem.


Game Courier Developer's Guide. Learn how to design and program Chess variants for Game Courier.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Mon, Apr 22 06:16 PM UTC in reply to Daniel Zacharias from 05:39 PM:

I'm sure there's a reason for this, but why is it that having legality defined for move highlighting isn't enough to have legal moves enforced?

  1. Rule enforcement was a feature before showing legal moves was. Instead of replacing the standard method for rule enforcement, calculating all possible legal moves ahead of time was done as an extra step.

  2. Additionally, moves sometimes had side effects that were not explicitly mentioned in the notation for a move, such as en passant capture in Chess or changing the side of a piece and placing it in hand for Shogi. This imposed the requirement of running code for the actual move when it was made.

  3. Because calculating all possible legal moves is more expensive than just calculating whether one move is legal, it is done only in the Post-Game section. So, if rule enforcement depended upon the calculation of all possible moves for each turn, it would work only in on-going games made one move at a time, or it would have to be repeatedly done in the Post-Move sections, which would prolong the calculation of whether a series of moves were all legal. The way it currently works, it evaluates the legality of a series of moves much more efficiently than it would if it had to calculate all possible moves after each move. For the sake of efficiency, which kind of matters in an interpreted language written in another interpreted language, it makes sense to calculate all possible legal moves only when there is a choice of which move to make. For past moves, calculating all this is just overkill.

[Edit: combined 3 and 4]


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Mon, Apr 22 11:41 AM UTC in reply to Lev Grigoriev from 03:57 AM:

That’s not what I meant. I was looking for Reche's Super Faceoff Masquerade and could not find it. Please be clear about what you were doing and walk me through it step by step.


🕸📝Fergus Duniho wrote on Sun, Apr 21 10:10 PM UTC in reply to Lev Grigoriev from 08:02 PM:

I have not located the page mentioned in your screenshot. What is its URL? If you were attempting to create a new page, please make that clear. I need every relevant detail when you make a bug report.


🕸📝Fergus Duniho wrote on Sun, Apr 21 09:56 PM UTC in reply to Lev Grigoriev from 07:58 PM:

Hey, it seems like both logos in dark & darker mode have the same silver moon image in them.

They do not. One is from the Motif Shogi set, and one is from the Symbolic Shogi set.

Can I suggest one replacement in darker logo? – change moon to khon:

No, the moon, as a symbol of the night, is representative of the color scheme. But I might replace it with another moon-themed piece, such as the Alfaerie Mage. Then I might replace another piece with a Kanji Shogi piece.


🕸📝Fergus Duniho wrote on Sun, Apr 21 04:21 PM UTC in reply to Lev Grigoriev from 07:40 AM:

This should be fixed now.


🕸📝Fergus Duniho wrote on Sun, Apr 21 04:00 PM UTC in reply to Bob Greenwade from 02:40 PM:

As it happens, two of the options I would've given over Champion are Cardinal and Camel.

I have avoided using Cardinal or Chancellor for C, because the Cardinal is also known as an Archbishop, Princess, Paladin, and other names, and the Chancellor is also known as Marshall, Empress, and other names. I was initially using the Alfaerie Camel, but in looking over your pieces, I decided I liked your Champion better than the Alfaerie Champion.

And since I'm mentioning it, where you put the Fortress I would've suggested something more whimsical or offbeat:

I was going for something more suggestive of a Chess variant piece when seen out of context. A doubled-up Rook is one of those obvious designs that you, Jean-Louis Cazaux, and Musketeer Chess have all used.


🕸📝Fergus Duniho wrote on Sun, Apr 21 12:41 PM UTC in reply to Bob Greenwade from 03:51 AM:

The champion and phoenix were chosen to help spell cvp.


🕸📝Fergus Duniho wrote on Sun, Apr 21 02:09 AM UTC:

I have added new logos for the Darker color scheme. They feature a black cannon and a natural colored nightrider in the style of a winged horse. In the big logo on this page, the cannon was designed by Jean-Louis Cazaux and the nightrider by Bob Greenwade.


🕸📝Fergus Duniho wrote on Sat, Apr 20 06:51 PM UTC in reply to Bob Greenwade from 05:15 PM:

I followed the link to your thingiverse profile, but I didn't see all the pieces you have posted images of here in your comments. The closest I found to a Nightrider was the Zebrarider.

I figured out that you're packaging multiple pieces together, and I have to browse through each package to see them all.


🕸📝Fergus Duniho wrote on Sat, Apr 20 04:48 PM UTC in reply to Jean-Louis Cazaux from 01:40 PM:

I think I can work with the 3dviewer.net website, but I don't have a link to Bob's thingiverse account. Considering how many 3D pieces he designs, it would be a good idea for him to include a link to it in his profile.


🕸📝Fergus Duniho wrote on Sat, Apr 20 04:01 PM UTC in reply to Bob Greenwade from 03:37 PM:

Hopefully, brown works at least a little better.

It doesn't. The coloring is very splotchy, though more so on curved surfaces than on flat surfaces, as can be seen in this color image of a color scan of my Likebook Mars:


🕸📝Fergus Duniho wrote on Sat, Apr 20 03:38 PM UTC in reply to Jean-Louis Cazaux from 02:55 PM:

I don't have a Likebook Mars, so I don't know what you mean.

It is an Android tablet with an eink display intended primarily for reading. The important thing you need to know is that it displays everything in black and white eink, which has even fewer gradations of grey than a grey monochrome image on an LCD monitor would have. Since I made the Darker color scheme for use with it, I am testing how the images intended for this color scheme look on it.


🕸📝Fergus Duniho wrote on Sat, Apr 20 12:52 PM UTC in reply to Bob Greenwade from 04:07 AM:

I was comparing these on both my iPad and my Likebook Mars ereader, and on the latter, they all appear as grey on a black background. From the Thaumaturge on down, there are sharp contrasts between different shades of grey that look kind of random and ugly. I’m not sure if the horse shape of the first few pieces just leads to a more pleasing shading or if you did something different in the pieces following them, though I suspect it is the shape that makes the difference.


🕸📝Fergus Duniho wrote on Sat, Apr 20 11:56 AM UTC in reply to Jean-Louis Cazaux from 07:56 AM:

I wasn’t expecting either of you to change the color of your pieces. I envision the logo as having a white piece supplied by you and a blue piece supplied by Bob.

Additionally, I just looked at these pieces on my Likebook Mars, and they fade into the background too much on it.


🕸📝Fergus Duniho wrote on Fri, Apr 19 10:47 PM UTC in reply to Bob Greenwade from 10:40 PM:

I meant a blue piece on a black background.


🕸📝Fergus Duniho wrote on Fri, Apr 19 10:46 PM UTC in reply to Jean-Louis Cazaux from 09:10 PM:

I would add another criteria: the 3D piece which is represented should be realistically 3D-printable and not too fragile.

I would presume that anyone who makes 3D pieces is already keeping that one in mind. Since I don't have a 3D printer to test pieces with myself, I will leave it up to you and Bob to judge whether your pieces fit this criterion.


🕸📝Fergus Duniho wrote on Fri, Apr 19 10:34 PM UTC in reply to Bob Greenwade from 09:04 PM:

So, should I use #0000FF or another shade of blue?

Whatever you have been using is fine, or you could use the same color as the Alfaerie pieces use, which is #5984BD.

I was thinking, in keeping with the row of figures across the bottom of the Light-themed logo, to make the pieces different colors (nothing outrageous; mainly ivory, tan, grey, muted red, that sort of thing that you might see in an actual chess set).

While the Darker scheme can be used on monitors, tablets, and phones, I designed it mainly for monochrome eink displays, and my Likebook Mars eink device renders red as black. So colors with mostly red will not work out well on that or similar devices. Since blue is used for the Alfaerie pieces and shows up well on my Likebook Mars, I figured it would be a good choice.

I figure to leave any resizing and cropping to your (probably more capable) hands.

I suppose if I resize it against a black background, it will look fine.


🕸📝Fergus Duniho wrote on Fri, Apr 19 07:56 PM UTC in reply to Daniel Zacharias from 07:36 PM:

I think I fixed the conditional. So try it again.


@ H. G. Muller[All Comments] [Add Comment or Rating]
🕸Fergus Duniho wrote on Fri, Apr 19 07:44 PM UTC:

Happy Birthday.


Home page of The Chess Variant Pages. Homepage of The Chess Variant Pages.[All Comments] [Add Comment or Rating]
🕸📝Fergus Duniho wrote on Fri, Apr 19 06:30 PM UTC in reply to Bob Greenwade from 05:41 PM:

This is for the Darker color scheme, which has a black background. Blue will be fine, since it shows up well against black, and it contrasts with another piece being white. The tallest piece in the Dark scheme's logo is 427, and the height of the logo is 432. Without the pieces, the text part of the logo has a height of 415. If I do like I did with the Light logo, a piece height of 285 would work.


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