Query Results for
Type=Game
Categories=2d,Usual-Winning,Usual-Modest
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Usual-Winning',`Categories`) AND FIND_IN_SET(:'Usual-Modest',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
CastleChess. White must prevent black from castling. (8x8, Cells: 64) Author: Éric Angelini.
Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64) Author: Johan Richter.
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
Claustrophobia Chess. game is lost if King has no space to move. By Thomas .
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64) Inventor: Matthew Chrzaszcz and Derek Mota.
Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
Decisive Chess. Chess, but replacing draw rules with win/loss rules. By Iwer Sonsch.
The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64) By Jörg Knappen.
Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Henk Breugem.
Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
High Chess. Drawn games are instead won by the player whose King is closest to the centre. By Grant Sinclair.
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
Pink Chess. White has two Kings, black two Queens as royal pieces. By H. G. Muller.
Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Jens Baek Nielsen.
Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64) By Daniel Zacharias.
Showdown Chess. No draws permitted. (8x8, Cells: 64) By Devin .
Simplified Chess. Missing description (8x7, Cells: 56) By John Kipling Lewis.
Suicide Chess, Davis Variation. Win by checkmate or by loosing your pieces. (8x8, Cells: 64) By Michael D. Davis.
Throne Chess
. Same game as chess, except playing King to K8 wins too, by Thronemate. By Kevin Pacey.