Check out Grant Acedrex, our featured variant for April, 2024.

Enter Your Reply

The Comment You're Replying To
H. G. Muller wrote on Mon, Jun 27, 2022 12:34 PM UTC in reply to Aurelian Florea from 11:40 AM:

OK, I see what the problem is. The way the Play-Test Applet generated GAME-code for the King's castling moves that you specified, will lead to the 3-step moves of the King appearing twice in the legdefs array. Once for the Rook, and once for the Cannon castling. The code in the included betza.txt does not need that (because each specified castling step would automatically work with any partner spesified in the 'partners' array), and is in fact not resitant to that. When it gets the first match with the input move (which it supposes to be the only match), it already executes the 'locust capture', in this case the removal of the Rook. When it tries the same King step again, and thus again gets a match with the input move, the Rook is gone, and the Cannon is the closest piece. (And then also removed, and remembered as piece to drop next to the King.)

Easiest way to fix this is to clip the duplicat definition of the 3-step castlings (which luckily happen to be the last two moves of the King) off the move list, by changing a 2 in a 0 (at the start of the commented line). Like

1  1  0  1     3 // king(95)
1  1  1  1     3
1  1  1  0     3
1  1  1 -1     3
1  1  0 -1     3
1  1 -1 -1     3
1  1 -1  0     3
1  1 -1  1     3
2 99  1  0    72
   1  3  0     9
2 99 -1  0    72
   1 -3  0     9
2 99  1  0    72
   1  4  0     9
2 99 -1  0    72
   1 -4  0     9
2 99  1  0   33554504
   1  2  0     9
2 99 -1  0   33554504
   1 -2  0     9
0 99  1  0   33554504 // here a 0 for the number of legs indicates no more moves follow
   1  3  0     9
2 99 -1  0   33554504
   1 -3  0     9
0


Edit Form

Comment on the page Interactive diagrams

Conduct Guidelines
This is a Chess variants website, not a general forum.
Please limit your comments to Chess variants or the operation of this site.
Keep this website a safe space for Chess variant hobbyists of all stripes.
Because we want people to feel comfortable here no matter what their political or religious beliefs might be, we ask you to avoid discussing politics, religion, or other controversial subjects here. No matter how passionately you feel about any of these subjects, just take it someplace else.
Quick Markdown Guide

By default, new comments may be entered as Markdown, simple markup syntax designed to be readable and not look like markup. Comments stored as Markdown will be converted to HTML by Parsedown before displaying them. This follows the Github Flavored Markdown Spec with support for Markdown Extra. For a good overview of Markdown in general, check out the Markdown Guide. Here is a quick comparison of some commonly used Markdown with the rendered result:

Top level header: <H1>

Block quote

Second paragraph in block quote

First Paragraph of response. Italics, bold, and bold italics.

Second Paragraph after blank line. Here is some HTML code mixed in with the Markdown, and here is the same <U>HTML code</U> enclosed by backticks.

Secondary Header: <H2>

  • Unordered list item
  • Second unordered list item
  • New unordered list
    • Nested list item

Third Level header <H3>

  1. An ordered list item.
  2. A second ordered list item with the same number.
  3. A third ordered list item.
Here is some preformatted text.
  This line begins with some indentation.
    This begins with even more indentation.
And this line has no indentation.

Alt text for a graphic image

A definition list
A list of terms, each with one or more definitions following it.
An HTML construct using the tags <DL>, <DT> and <DD>.
A term
Its definition after a colon.
A second definition.
A third definition.
Another term following a blank line
The definition of that term.