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Daniil Frolov wrote on Thu, Feb 19, 2015 02:40 PM UTC:
Searching for Shogi on AppStore, I found a "Shogimon" game. Well,
combining Shogi and Pokemon-like collectible game seemed quite an obvious
idea, and the only thing which don't let tens of games like this to exist,
is the fact that both West and East are quite conservative in chess - chess
variants are not very popular thing. So I was surprised and none-surprised
at the same time, but in case, interested, and I had downloaded this game.

The first thing I must warn you - this game have a very loose connection
with Shogi, it's much more collectable-card game than chess, and even some
elements of Shogi make it more Othello/Reversi than chess, and there is
quite a high element of randomness. But anyway, it HAS elements of Shogi,
and it could be interstening for these, who are intersted in everything,
influenced by chess, and may inspire for some more Shogi-like games, and
could be a material to think about borders beyween chess and none-chess
games.

Another thing I must warn you about - is quite a childish cartoonish style.
Well, the problem of Smess.

So, here it is. There is a board whith rectangular squares, and each player
have a set of cards. Each card have several directions, and just like with
Shogi pieces (especially if you'll remember various Shogi variants) these
directions are quite chaotic, so there could be a large set with each piece
pointing to some own direction. Cards also have elemental characteristics.
Players alternate turn, dropping their cards (in fixed orientation) to any
square of the board. They can't be moved or removed afterwards, but they
can change sides. You immediately convert opposing card, located adjecently
in any direction your droppped card is pointing on, if opposing card don't
point in the opposite direction, at your card. If it does, then the
"winner" is determined randomly, with chances depending on elemental
powers (chances could be high or low). If piece is converted succesfully, a
chain reaction could start, and the converted piece could convert other
pieces it points at. Winner is the player, who have more cards at the end.
Also, board usually have have obstacles (sometimes breakable, if piece
"points" at it, sometimes not), and special cells, increasing certain
elemental powers.

http://www.youtube.com/watch?v=kCrJqTGvd44

Also, if I'm speaking about what I found on AppStore, I'll mentoin one
game merely for a laugh. It have nothing common with Shogi gameplayly, but
have tematically. It's arcade game, where anthropomorphic Shogi-King runs
on the board, avoiding flying opposing pieces, with anime-lish music.

Also, I found some game, named IT軍人将棋 which is clearly some
Shogi-variant, but I can't understand it's rules, as it's all in
Japanese. The look of the board and Google translation tells that it's
something like Chinese Blind Chess or Chinese Jungle Game, but I would be
glad if there is someone who know Japanese and could tell the exact rules.

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